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Insomniac Games

Develops award-winning video game franchises

X-Dev Prop Artist Intern

3D ModelingConfirmed live in the last 24 hours
Internship · Summer 2027Burbank, CA, USA$36.50 /hr

About the Job

Requirements

  • Strong skills in modeling, baking, and UV layout using Maya, Max, or an equivalent tool.
  • Strong skills in texture and material creation using Photoshop, Substance Painter, and Substance Designer.
  • Experience with ZBrush.
  • Ability to review 3D assets, identify areas for improvement, and communicate clear, actionable feedback.
  • Strong written and verbal communication skills, including the ability to interpret technical information, prepare documentation, and present ideas clearly.
  • Strong organizational and time management skills, with the ability to prioritize tasks, manage multiple assignments, and meet deadlines.
  • Ability to solve practical problems, follow written and verbal instructions, and collaborate effectively with artists and external partners.
  • Foundational mathematical skills, including percentages, proportions, basic algebra, and geometry.
  • Willingness to receive direction, incorporate feedback, and work closely with a team.
  • Must be an undergraduate student at an accredited university with expected graduation between May 2026 and December 2029.
  • Must be available for the entire 12-week internship period.
  • Must be authorized to work for any employer in the United States and must not require work visa sponsorship from SIE now or in the future.

Responsibilities

  • Create comprehensive briefs using images and text to communicate asset requirements to external art vendors, with guidance from the X-Dev Props Manager.
  • Review assets from external partners, including 3D models, textures, materials, and UVs, and provide clear, actionable feedback throughout production.
  • Support the development and optimization of props during key production stages, including high- and low-poly, material and texture, and final delivery phases.
  • Help guide external vendors in creating props, including hard-surface assets and materials, under the direction of the X-Dev Props Manager, Art Director, and Lead Artists.
  • Collaborate with artists to ensure block-out proxy models and reference images are available for X-Dev Props work with external partners.
  • Use Maya, Substance Painter, Substance Designer, ZBrush, and Photoshop to support asset development and review.
  • Help maintain a consistent artistic style across assets while following direction from the Art Director and Lead Artists.
  • Gain practical experience with external art production, asset optimization, and communicating technical and artistic feedback throughout game development.

Desired Qualifications

  • Experience with vehicles and weapons is a plus.

About the Company

Insomniac Games

Develops award-winning video game franchises

What does the company do? Insomniac Games creates and develops award-winning video games for multiple platforms, building iconic franchises such as Spider-Man, Spyro the Dragon, Ratchet & Clank, and Resistance over a 25-year period. How does its product work? Its games are interactive experiences where players control characters in immersive worlds—exploring, combat, puzzle-solving, and progressing through stories, with high-quality visuals and polished gameplay across platforms (notably PlayStation). How is it different from competitors? It combines long-running, beloved franchises with strong workplace culture recognition and a history of multiplatform releases, along with close collaboration with console makers to deliver notable first-party titles. What is the goal? To continue delivering engaging, character-driven adventures and expand its portfolio of enduring franchises while maintaining a positive, award-winning workplace and attracting top talent.

Company size
501-1,000
Company stage
Acquired
Total funding
$229M
Headquarters
Burbank, CA
Founded
1994

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