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Anduril

Builds autonomous weapons for the US and allies

Software Engineer - Satellite Command and Control

Backend EngineeringConfirmed live in the last 24 hours
Full-timeColorado Springs, CO, USAIn-person

About the Job

Requirements

  • A strong engineering background from industry or school, ideally in Computer Science, Software Engineering, Mathematics, or Physics.
  • At least 4 years of experience building backend and distributed systems, primarily in a systems language such as Go, Rust, or C++, using networked services with gRPC and Protobuf; comfortable working primarily in Go.
  • Experience shipping and operating production services on containers and Kubernetes, with continuous integration/continuous delivery and cloud deployment.
  • Experience integrating software with physical systems, including hardware control, embedded interfaces, protocol implementation, or real-time data pipelines.
  • Ability to quickly understand and navigate complex systems and detailed requirements, and solve complex technical problems with little oversight.
  • Strong collaboration and code-review discipline, with clear communication and good documentation and training habits.
  • Eligible to obtain and maintain an active U.S. Top Secret SCI security clearance.

Responsibilities

  • Own software solutions end-to-end, from API and protocol-buffer design through deployment and production operation, and be accountable for them when they run in front of customers.
  • Build and operate backend services across the Space Command and Control stack, including command and telemetry, mission and plan management, ground-station and antenna brokering, space-to-ground protocol stacks, file transfer, and access control.
  • Write and evolve protocol-buffer API contracts, coordinating interface changes across teams.
  • Deploy and run services in secure government cloud on containers and Kubernetes, and participate in on-call and incident response for live missions.
  • Integrate with spacecraft and ground infrastructure, including software-defined radios, antenna pointing, ground-station providers, space-to-ground data links, and astrodynamics such as orbit propagation, maneuver planning, and satellite state.
  • Build and run software-in-the-loop simulations to validate end-to-end operations before live passes.
  • Integrate with legacy systems to enable new capabilities.
  • Review teammates' code and uphold a high quality bar through rigorous, high-volume code review.
  • Collaborate across multiple teams to plan, build, and test complex functionality.
  • Create and analyze metrics for debugging and monitoring; triage issues, determine root causes of failures, and coordinate next steps.
  • Partner with end users to turn needs into features while balancing user experience with engineering constraints.

Desired Qualifications

  • Space or aerospace domain experience, including telemetry and commanding, ground stations and antenna systems, radio-frequency/waveform/link-layer systems, orbital mechanics, or guidance, navigation, and control.
  • Experience with space command-and-control software systems and spacecraft operations.
  • Experience with Consultative Committee for Space Data Systems protocols, including telemetry/telecommand framing, CCSDS File Delivery Protocol, and virtual channels, or similar layered communication standards.
  • Experience with binary protocol parsing, including deserializing wire formats, implementing framing layers, or working with annotation-driven codecs.
  • Previous exposure to software-defined radios, radio-frequency modems, or satellite communication equipment.
  • Experience with deployment and infrastructure-as-code tools such as Kubernetes, FluxCD, Helm, Terraform, or Nix, and government cloud such as Azure Government.
  • Experience operating live systems, including on-call and incident response, and building observability and metrics.
  • Experience with Nix-based build systems or reproducible/hermetic build toolchains.
  • Familiarity with time systems such as UTC, TAI, and GPS time, and coordinate frames such as ECI, ECEF, and ENU.
  • Previous exposure to space-related simulation and hardware-in-the-loop integration.
  • Comfort working in secure or compliance-constrained environments, including CUI, TS, or government settings.

About the Company

Anduril

Builds autonomous weapons for the US and allies

Anduril builds autonomous weapons, such as drones, cruise missiles, and robot submarines, for the US military and its allies, often developing them with its own money before any order arrives. In 2024 it beat Boeing, Lockheed Martin, and Northrop Grumman for an Air Force contract to develop Fury, a pilotless jet that flies alongside crewed fighters. Its Lattice software merges camera and radar feeds into one live map and lets a few operators direct many drones and weapons at once, including other companies' systems. Governments buy its systems under contract, and Anduril builds much of the hardware in its own factories. Oculus founder Palmer Luckey co-founded Anduril in 2017, and it is based in Costa Mesa, California.

Company size
10,001+
Company stage
Private
Total funding
$11.5B
Headquarters
Costa Mesa, CA
Founded
2017

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