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Electronic Arts

Global publisher of live-service video games

Anti Cheat Operations Engineer

Security Operations & Incident ResponseUpdated on Nov 13
Full-timeVirginia, USACA$46 - CA$118.6kRemote

About the Job

Requirements

  • At least 1 year of experience as a Tier 1 Security Operations Center analyst working with security information and event management technologies.
  • Knowledge of cheating in the gaming industry, including PC cheats, modding, external cheats, internal cheats, wall hacks, and aimbots.
  • Basic knowledge of operating-system fundamentals, including processes, threads, and virtual memory.
  • Ability to explain complex technical topics to technical and non-technical audiences.
  • Ability to identify knowledge gaps and find appropriate resources to address them.
  • Ability to safely handle potentially malicious software.
  • Strong verbal and written English skills.

Responsibilities

  • Monitor anti-cheat operations dashboards.
  • Investigate suspected cheating activity.
  • Gather threat intelligence to support anti-cheat and user-generated content and modding protection efforts.
  • Triage and investigate enforcement appeals.
  • Collaborate with other engineers to improve detection quality.
  • Plan anti-cheat operations and investigation tasks.
  • Communicate task progress and blockers to the team.
  • Write concise documentation on anti-cheat operations.
  • Identify needs and improvements in current anti-cheat operations processes.
  • Identify knowledge gaps and lead the development of personal technical skills in the anti-cheat field.

Desired Qualifications

  • A bachelor's degree in Computer Science, Information Security, or a similar field, or relevant industry experience.
  • Information Security certifications such as Certified Ethical Hacker, Certified Information Systems Security Professional, GIAC Security Essentials, Offensive Security Certified Professional, Offensive Security Certified Expert, or Security+.
  • Experience building tools to automate tasks.
  • Experience with reverse engineering or anti-cheat or anti-malware development.

About the Company

Electronic Arts

Global publisher of live-service video games

Electronic Arts (EA) publishes and distributes video games across consoles, PCs, and mobile devices. It creates games and extends their life with live services, such as downloadable content (DLC), in-game purchases, and subscriptions, to keep players engaged over time. Its products are sold as digital downloads and physical copies, with additional value through ongoing content and a subscription plan called EA Play that grants access to a library of games and perks. Compared with competitors, EA blends a broad lineup of genres and platforms with a steady revenue model based on live services and memberships, rather than relying only on initial game launches. Its goal is to inspire the world through play while building stable, recurring income by maintaining active player communities and expanding engagement across geographies.

Company size
10,001+
Company stage
IPO
Headquarters
Redwood City, CA
Founded
1991

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