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Behaviour Interactive

Independent game developer and publisher

Financial Analyst & Planning

Full-Time
No salary listed
Mid
Bachelor's
Montreal, QC, Canada
HybridHybrid work arrangement in Montreal.
Finance & BankingCorporate Finance & FP&A

About the job

Requirements
  • A degree in Finance, Accounting, Mathematics, Business Administration, or a related field, or equivalent experience.
  • Three to five years of experience in Financial Planning and Analysis, Corporate Finance, Accounting, or a similar analytical role.
  • A solid understanding of accounting principles, financial statements, and accounting entries.
  • Strong analytical skills with the ability to translate data into meaningful business insights.
  • Advanced Excel skills and experience working with large datasets, databases, and financial models.
  • Strong communication and collaboration skills in both French and English.
Responsibilities
  • Support the preparation and monitoring of budgets, forecasts, and financial performance metrics across various business units.
  • Analyze monthly and quarterly results, investigate variances, and help identify key business drivers.
  • Build financial models and scenario analyses to support planning and decision-making.
  • Track and report on financial and operational key performance indicators, ensuring the accuracy and relevance of performance indicators.
  • Partner with cross-functional teams to provide financial insights and support business initiatives.
  • Analyze data from multiple sources to identify trends, opportunities, and areas for improvement.

About the company

Behaviour Interactive is a large independent video game developer and publisher with studios in Montreal, Toronto, Seattle, the United Kingdom, and the Netherlands. It creates, publishes, and collaborates on games for consoles, PCs, and mobile devices. Its most famous title is Dead by Daylight, a multiplayer horror game that has attracted over 60 million players. The company earns money by selling games, offering subscriptions for ongoing content and updates, and engaging in co-development projects with other gaming partners. Unlike many studios that only develop in-house projects, Behaviour combines original game development with partnerships to build and maintain live-service titles. It also emphasizes community engagement through events and game jams. The goal is to grow as a leading independent developer and publisher, expand successful live-service games, and diversify revenue through multi-platform releases and collaborative projects.

Company Size

1,001-5,000

Company Stage

Early VC

Total Funding

N/A

Headquarters

Santiago, Chile

Founded

1992

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Simplify's Take

What believers are saying

  • Dead by Daylight celebrated a Montreal 10th-anniversary event on June 14, 2026.
  • Behaviour announced 2027 visual overhauls, new modes, and sandboxed modding for Dead by Daylight.
  • Anti-cheat trials, Chorus of Sin, and Exterminauts create fresh engagement through 2027.

What critics are saying

  • Behaviour laid off external-development staff in April 2026 as mobile demand fell.
  • Dead by Daylight remains concentrated; a franchise stumble hits most revenue.
  • Denuvo Anti-Cheat on Steam risks backlash, performance complaints, and player churn by autumn 2026.

What makes Behaviour Interactive unique

  • Dead by Daylight hit ten years with 70 million players in 2026.
  • Behaviour combines original IP, licensed horror, and co-development for publishers.
  • Exterminauts shows Behaviour can launch new IP with Level Infinite in 2027.

Help us improve and share your feedback! Did you find this helpful?

Benefits

  • Professional Development Budget
  • Flexible Work Hours
  • Remote Work Options

Growth & Insights and Company News

Headcount

6 month growth

0%

1 year growth

10%

2 year growth

15%
ComingSoon.net
Oct 16th, 2026
Street Fighter's breakout star delivers exciting Dead by Daylight movie casting News.

Street Fighter's breakout star delivers exciting Dead by Daylight movie casting News. October 16, 2026 A Street Fighter star wants a role in Blumhouse and Atomic Monster's upcoming Dead by Daylight movie. Callina Liang, who plays Chun-Li in Kitao Sakurai's recent film, is already a longtime fan of the horror game. Speaking with Variety, Liang said, "Someone on the creative team DM'd me and was like, 'Look at what we're doing; we're playing the game in the office for research.' I'm like, 'Guys, just call me. I can tell you everything you need to know about this game. You don't have to play it to find out.'" Liang also revealed having spent over 100 hours in the last two months playing Dead by Daylight. Although she described the game as "scary and gory," the actress found it "funny" considering everyone chases her during the play. What Comingsoon know about Blumhouse's Dead by Daylight movie. Blumhouse and Atomic Monster have teamed up with Behaviour Interactive to produce the Dead by Daylight movie. Thordur Palsson will be directing the video game adaptation. The director is known for directing the Netflix series The Valhalla Murders and the film The Damned. No cast list has been announced yet. David Leslie Johnson-McGoldrick and Alexandre Aja wrote the screenplay. Behaviour Interactive Chief Product Officer Stephen Mulrooney discussed what the filmmakers hope to achieve with the adaptation. He said, "The film will take fans to some of the most iconic places in our world. Places like the MacMillan Estate and Greenville. And you can look forward to seeing some of your favorite faces in the fog. Recent fan favorites and original characters that started it all." Filming is expected to begin in 2027, and the movie is currently expected to arrive toward the end of that year. An exact release date has not been announced. Anuraag Chatterjee is an Entertainment Writer at Evolve Media, where he focuses on writing content on comics and comics-adjacent media, along with prestige drama and fantasy television. He is well-versed in the mythologies and histories of key characters in comics. When not dealing with Marvel, DC, or Star Wars, Anuraag enjoys exploring video game design and animation. He holds a Bachelor's degree in Media and English from Symbiosis School for Liberal Arts. Movie News

PlayDay.One
Oct 6th, 2026
'Dead by Daylight' "NieR:Automata Collection" Out now.

'Dead by Daylight' "NieR:Automata Collection" Out now. This can(not) continue. 51 minutes ago Become a Member Today, developer Behaviour Interactive announced that the paid "NieR:Automata Collection" is now available in their asymmetrical 4v1 horror title 'Dead by Daylight', in collaboration with SQUARE ENIX. The fight for humanity shifts to The Fog with the arrival of this collection in Dead by Daylight, bringing three of the beloved game's most memorable characters into the hunt: 2B, A2, and Emil! Since its release in 2017(!), NieR:Automata has earned widespread acclaim for its genre-twisting gameplay, killer soundtrack, and bleak, philosophical narrative in which androids fight a seemingly endless war in a haunting post-apocalyptic world. Its poignant themes of humanity, identity, and loss have helped it stand out as one of the most distinctive games of the past decade. "I think NieR:Automata is a game that leaves its mark on anyone who plays it, and we're thrilled to welcome it into the world of Dead by Daylight," shares Dave Richard, Creative Director on Dead by Daylight. "Beyond the amazing characters and incredible visuals, there's a definite connection between the themes of our two universes, both dealing with cycles of violence and suffering. Bringing 2B, A2, and Emil into The Fog gave us a chance to help celebrate what makes NieR:Automata so special to us." While the worlds of NieR:Automata and Dead by Daylight might look very different at first glance, the characters that inhabit them share a grim common ground as they contend with unforgiving realities where suffering seems endless, escape appears impossible, and hope is in short supply. For 2B, A2, and Emil, The Entity's Realm is simply the latest nightmare in their fraught existence. The NieR:Automata Collection features 2B and A2 as Legendary Outfits for Feng Mig and Yui Kimura respectively, transforming the fan-favorite Survivors into YoRHa's battle-hardened androids as they prepare to face their new struggle. On the Killer side, The Legion gets a Very Rare Outfit inspired by Emil, bringing his unique appearance - and unsettling grin - into the Trials. Dead by Daylight is available across PC via Steam, Xbox, PlayStation, and Nintendo Switch consoles - featuring full cross-save and crossplay support. The game is also available as part of Xbox Game Pass's Premium and PlayStation Plus' Extra paths. Enjoying DayOne? Do XboxEra Ltd a favour, and make XboxEra Ltd a 'Preferred Source on Google' - that way, you'll only be delivered more gaming coverage from its team. Want to get involved? There's plenty of ways to become a part of DayOne. Head over and let XboxEra Ltd know your thoughts in the DayOne Forums, the perfect place to chat about games if you're a little more old-school and prefer things in a longform form, and if you mainly play on PC, join its Steam Community to connect with other members and maybe make some new friends! Prefer the chaos of live and fast moving conversation? Come and make some noise in the lively DayOne Community Discord Server instead. If you're rocking a DayOne Membership, both places give special access for its supporters, and you'll unlock a ton of exclusive content, just for you.

Allkeyshop
Oct 5th, 2026
Dead by Daylight's creator is trading asymmetric multiplayer for a massive sci-fi shooter.

Dead by Daylight's creator is trading asymmetric multiplayer for a massive sci-fi shooter. Behaviour Interactive is actively developing an unannounced sci-fi first-person shooter. Recent job listings for a Montreal-based Senior Technical Animator confirm the studio is building a massive new FPS with a focus on realism. Key Takeaways * Behaviour Interactive, the studio behind Dead by Daylight, is actively developing a new AAA sci-fi first-person shooter using Unreal Engine. * Recent job listings point to a departure from asymmetrical horror, targeting a "high realism bar" featuring diverse mechanical and non-bipedal enemies. * The project is in early full production and is expected to target PC, PlayStation 5, and Xbox Series X|S, with an official reveal likely still far off. The Montreal developer best known for its asymmetrical multiplayer Dead by Daylight is quietly developing a sci-fi FPS that has a "high realism bar." According to the official Behaviour Interactive careers portal, the studio is actively building an unannounced, high-budget sci-fi first-person shooter using Unreal Engine. What do StreamGank know about Behaviour Interactive's new Sci-Fi FPS? Behaviour Interactive's new sci-fi FPS is an unannounced, AAA Unreal Engine project focused on high-fidelity graphics and diverse character animation. Montreal studio job postings confirm a departure from asymmetrical horror, targeting a heavily realistic art style and complex enemy mechanics in a brand-new science-fiction universe. The developer explicitly requests knowledge of 'Unreal Control Rig' for this position. The hiring manager requires experience creating rigs for both "bipedal and non-bipedal characters, including mechanical setups," heavily implying the game will feature diverse enemy types such as robots or mechs. These technical requirements mandate a "high realism bar." The pipeline demands suggest a dense, multi-enemy environment rather than a solitary, static horror experience. Which platforms will host the new Behaviour Interactive shooter? The new Behaviour Interactive shooter will likely launch on current-generation hardware, specifically Windows PC, PlayStation 5, and Xbox Series X|S. Standard Unreal Engine 5 production pipelines typically target these modern systems to maximize performance and handle complex mechanical animation rigs without downgrading visual fidelity. When can StreamGank expect an official reveal? An official reveal remains firmly out of sight. The studio actively continues to build its core animation and development pipelines, indicating that the game currently sits in the early stages of full production. Players might see a cinematic teaser at major industry events like The Game Awards 2026, but a full showcase is still far off. In the meantime, why not check out the latest price for Dead by Daylight, Behaviour Interactive's flagship horror game, here. Read this post in: Fueled by a passion for gaming and the ever-evolving world of gaming news, Daniel loves connecting with seasoned and new players to bring games to life on the page, exploring their narratives and gaming trends. A self-published fiction and fantasy author, Daniel has nearly 20 years of experience writing gaming news and a love for storytelling that drives his enthusiasm to deliver breaking news, in-depth analysis, and industry innovations. You will find him in-game as "Windfell." Download the Allkeyshop Browser Extension Free For all the latest video game news, trailers, and best deals, make sure to bookmark StreamGank. You can find all the best and cheapest online deals on CD keys, game codes, gift cards, and antivirus software from the verified CD key sellers on its store pages. To not miss any news on Allkeyshop, subscribe on Google News. MORE RELEVANT ARTICLES

Network N
Sep 3rd, 2026
Dead by Daylight is now testing Denuvo, but "will not include" its anti-piracy DRM.

Dead by Daylight is now testing Denuvo, but "will not include" its anti-piracy DRM. A new Dead by Daylight anti-cheat trial is testing Denuvo's protection tool, but Behaviour Interactive makes clear there will be no DRM. Ken coolly serves the hottest news stories and has played, we think, every game ever made. Published: September 3, 2026 4 hours ago Dead by Daylight developer Behaviour Interactive has just kicked off its first trial for DBD anti-cheat. There's nothing more frustrating in multiplayer games than having your match ruined by someone who refuses to play fair, and the horror spectacular is no exception. Starting exclusively on Steam, these new anti-cheat trials are being conducted using a tool provided by Denuvo, but the developer is quick to clarify that this is completely separate from the company's anti-piracy DRM, which will not be included. "Starting today, we will be trialing Denuvo's anti-cheat solution," the Dead by Daylight team confirms. "Note that this does not and will not include anything related to DRM, as Denuvo anti-cheat is different from Denuvo anti-piracy." DRM tools, which are used to prevent unauthorized access to games through 'cracking,' are often controversial, with reports that they can have a negative impact on performance. You can read our Denuvo explainer for more detail on why some players consider it a deal-breaker. There will be no Denuvo DRM in Dead by Daylight, then. What you can expect during this ongoing trial is that you'll be prompted to install Denuvo anti-cheat when you next launch DBD. "This is required to play the game," Behaviour emphasizes. "We're continuously testing the compatibility and performance of each anti-cheat provider to ensure you have a seamless experience. Compatibility with Steam Deck and Proton has been tested and will continue to be supported." The anti-cheat trial is exclusive to Steam, though Behaviour notes "cross-play will not be impacted." It asks that players "continue to use the in-game report function as normal to report any cheaters you encounter." If you're able to provide more specific details about what you saw or suspect, whether it be wallhacks, speedhacks, teleporting players, or something else, that's even better. If you have additional thoughts, the official DBD Discord is the place to give further feedback. Once the anti-cheat trial ends, Behaviour will be automatically disabling Denuvo anti-cheat, and it will no longer run on your system. The developer also provides a detailed set of instructions if you want to make sure you remove it completely from your system after the DBD test is over. This is just the first in a series of planned tests of several different anti-cheat solutions. Behaviour Interactive plans to follow it up with several more limited-time trials of other tools, testing their efficiency at catching troublemakers along with any potential impact on performance or the user experience, to find "a solution that works best for Dead by Daylight and for you, our community."

Art Book Collector
Aug 28th, 2026
Video preview - The Art & Lore of Dead by Daylight.

Video preview - The Art & Lore of Dead by Daylight. August 28th 2026 Another new artbook can now be previewed on The Artbook Collector YouTube channel, this time with a look at the online horror hit, Dead by Daylight. The game has just turned 10 years old, and player can celebrate that with the new book, The Art & Lore of Dead by Daylight! The 192-page hardcover was published on August 25th, 2026 by publisher Titan Books, made in partnership with the game's developer Behaviour Interactive. The deep dive into the development and artwork of their original content is perfect for players old and new, sharing the survival horror's ongoing evolution. Check out a preview of the book below. Inside is a look at the early artwork and some unused designs for the environments, Killers, Survivors, weapons, and more, offering a visual history of the game from its release in 2018, to 2025. It shares sketches, colour concepts, and illustrations, making it a varied and interesting look at the game. Alongside this, The Art & Lore of Dead by Daylight also features the written development history and its evolution, told through author Paul Davie's writing and the interviews he had with the creative leads, making it the perfect read after surviving the Entity. In my review of the book I highlighted it as one of my favourite releases of the year so far. Its superb artwork, deep insights, and page design that keeps it interesting while packing so much in, makes it easy to recommend. Players of the game will find a lot to love inside and would find it a welcome addition to their collection. You can read my review in full here - Book Review - The Art & Lore of Dead by Daylight. Before the release of The Art & Lore of Dead by Daylight, I interviewed the author Paul Davies, who shared what it was like working on the book and what the role of an author entails in the artbook world. The Artbook Collector don't often hear from the minds behind the books themselves, so it was great to learn more. Check it out here - Interview: Author Paul Davies on Artbooks and 'The Art & Lore of Dead by Daylight'. If you enjoyed the preview of The Art & Lore of Dead by Daylight, you can order a copy for your own collection below;