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Electronic Arts

Global publisher of live-service video games

Technical Game Designer - Gameplay Bots

Product & Experience DesignUpdated on Nov 13
Full-timeLos Angeles, CA, USACA$92.9k - CA$157.4kIn-person

About the Job

Requirements

  • Have 3 or more years of professional experience as a game designer on a multiplayer game.
  • Have direct experience building non-player character or artificial-intelligence behaviors.
  • Have experience in rapid prototyping and iterative design.
  • Have experience implementing designs through scripting.
  • Understand game feel and polish.
  • Have a strong track record in design and balance.
  • Have played and formed opinions about many live games.
  • Have strong opinions on best practices for bot behavior in a first-person shooter.
  • Have technical and scripting abilities sufficient to work independently.

Responsibilities

  • Analyze Apex Legends match flow and tactics to identify key patterns of successful play.
  • Design artificial-intelligence behaviors and establish performance expectations for bots.
  • Partner with and support engineers to implement updates to bot systems.
  • Hold and communicate the feature vision to collaborators, including Product, Data and Analytics, and Production.
  • Ensure high-quality releases by fixing bugs, balancing, and creating a robust system that supports bots in Battle Royale.
  • Support other designers with broader gameplay.
  • Identify expected player behaviors at various skill levels and determine how to replicate them with automated players.
  • Design quality-of-life improvements and updates to existing bot systems, take those updates through release, and support them after release.
  • Balance performance constraints with healthy bot behaviors to create autonomous opponents that challenge players in the dynamic Battle Royale environment.
  • Incorporate player metrics, sentiment, and playtest feedback into decision-making.

About the Company

Electronic Arts

Global publisher of live-service video games

Electronic Arts (EA) publishes and distributes video games across consoles, PCs, and mobile devices. It creates games and extends their life with live services, such as downloadable content (DLC), in-game purchases, and subscriptions, to keep players engaged over time. Its products are sold as digital downloads and physical copies, with additional value through ongoing content and a subscription plan called EA Play that grants access to a library of games and perks. Compared with competitors, EA blends a broad lineup of genres and platforms with a steady revenue model based on live services and memberships, rather than relying only on initial game launches. Its goal is to inspire the world through play while building stable, recurring income by maintaining active player communities and expanding engagement across geographies.

Company size
10,001+
Company stage
IPO
Headquarters
Redwood City, CA
Founded
1991

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