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Electronic Arts

Global publisher of live-service video games

Assistant Live Gameplay Producer - EA SPORTS FC

Program ManagementUpdated on Nov 13
Full-timeVancouver, BC, Canada

About the Job

Requirements

  • At least 2 years of experience working on a live-service product, with relevant experience in production, product management, quality verification, or game design.
  • A good eye for game quality and advocacy for the end-user experience.
  • A strong sense of execution, deadlines, and quality standards to ensure features are delivered at a high level, on time, and within budget.
  • Experience writing reports, giving presentations, and working collaboratively.
  • Confidence sharing their perspective, upholding best practices, and holding themselves and others accountable to a high standard.
  • Experience with soccer/football or other sports, recreationally or competitively.

Responsibilities

  • Assess and prioritize live gameplay issues using player impact, risk, severity, and fix complexity, and make clear go/no-go decisions.
  • Partner with other Producers to deliver feature quality through patches and live changes for high-priority areas.
  • Coordinate between the Gameplay team, FC teams, central EA groups, and publishing for live operations, approvals, and releases.
  • Manage risks, dependencies, and trade-offs, making data-informed decisions when priorities shift or issues arise.
  • Develop expertise in the game and its community, using the varied player base to balance priorities and find creative solutions.
  • Assist Lead Producers by communicating progress, challenges, and priorities within the team throughout development.

Desired Qualifications

  • A love for football and the FC series is an asset.

About the Company

Electronic Arts

Global publisher of live-service video games

Electronic Arts (EA) publishes and distributes video games across consoles, PCs, and mobile devices. It creates games and extends their life with live services, such as downloadable content (DLC), in-game purchases, and subscriptions, to keep players engaged over time. Its products are sold as digital downloads and physical copies, with additional value through ongoing content and a subscription plan called EA Play that grants access to a library of games and perks. Compared with competitors, EA blends a broad lineup of genres and platforms with a steady revenue model based on live services and memberships, rather than relying only on initial game launches. Its goal is to inspire the world through play while building stable, recurring income by maintaining active player communities and expanding engagement across geographies.

Company size
10,001+
Company stage
IPO
Headquarters
Redwood City, CA
Founded
1991

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