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2K

Global video game publisher and developer

Publishing Producer

Project ManagementConfirmed live in the last 24 hours
Full-timeNovato, CA, USA

About the Job

Requirements

  • 4–5+ years of experience in internal or external game development, ideally on AAA and/or live-service games.
  • Experience distinguishing publishing production from development production, gained on a publishing production team or on an internal development team backed by an external publisher.
  • Strong project management and production experience, with the ability to take full games or major features from inception through ship and support them post-launch.
  • Deep understanding of the game development lifecycle and the ability to assess projects at major milestones.
  • Ability to adapt communication style for different audiences and lead one-to-one meetings and group presentations.
  • Experience maintaining relationships and clear communication across internal and external teams.
  • Ability to address ambiguous development challenges with a structured problem-solving approach.
  • Financial competence, including experience managing budgets for small games or specific areas of large games and resolving budget risks.
  • Knowledge of gaming-market trends and ability to apply those insights to games.
  • Passion for sports.
  • Experience with Google Suite, especially Sheets, Slides, and Docs.
  • Experience with Jira and Asana is expected.

Responsibilities

  • Provide production support to development teams by understanding their needs, helping build publishing-dependent development pipelines, and strengthening publisher-developer relationships.
  • Develop production pipelines for designing, creating, and approving in-game content, including processes to track progress, resolve blockers, and ensure sufficient quality content.
  • Contribute to milestone reviews of internal game builds and design documentation, providing feedback to development teams.
  • Drive integration of backend and core technology services into an in-development title, reconciling game-team and central-technology requirements and meeting release schedules.
  • Design and run internal game-evaluation processes that incorporate Publishing and Quality Assurance feedback for development teams.
  • Lead the game-submission process from pre-certification through post-launch, coordinating development, Quality Assurance, and Release Management to meet schedule and quality goals.
  • Coordinate playtests and build launches, align game teams and publishing units, and close out tactical responses to live issues.
  • Translate product knowledge into business requirements that marketing, commercial, and licensing partners can use.
  • Manage designated portions of a game budget, such as external-development spending or third-party porting costs.
  • Support Publishing Production leadership in preparing executive-facing presentations.

Desired Qualifications

  • Experience establishing new intellectual property by building a new product from a blank page and translating creative ambition into shippable work.

About the Company

2K

Global video game publisher and developer

2K is a video game publisher under Take-Two Interactive that develops and publishes interactive entertainment for a global audience, collaborating with well-known studios like Supermassive Games and Firaxis Games to produce titles across genres. Its products are delivered as digital downloads and physical copies, and are monetized through DLC, in-game purchases, seasonal passes, and exclusive content partnerships. The company’s games span casual to hardcore players and even professional eSports audiences, with examples including The Quarry and TopSpin 2K25. 2K differentiates itself through high-profile collaborations, a mix of revenue streams (box sales, DLC, microtransactions, and branded content), and strategic partnerships that offer exclusive in-game items and experiences, such as Wimbledon-themed passes. Its goal is to deliver engaging, high-quality gaming experiences at scale while growing revenue through multiple distribution channels and licensing deals.

Company size
1,001-5,000
Company stage
Not listed
Total funding
Not listed
Headquarters
Novato, CA
Founded
2005

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