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KRAFTON

Develops and publishes cross-platform games

Head of Visual Production Support - Visual Production Support Dept

Engineering LeadershipConfirmed live in the last 24 hours
Full-timePangyo-ro, Bundang-gu, Seongnam-si, Gyeonggi-do, South KoreaNo salary listedIn-person

About the Job

Requirements

  • At least 12 years of organizational management experience, including overall management of a game art, technical art/technical direction, or production support organization.
  • At least 8 years of experience delivering tools or pipelines used by multiple teams or projects and driving their adoption, with results from reusable production assets rather than one-off asset delivery.
  • At least 10 years of practical experience in art production pipelines or technical art/technical direction in games or real-time graphics.
  • Experience using game engines such as Unity or Unreal, or building and improving art production processes and pipelines.
  • Understand and support the organization’s focus on common solutions and tools rather than direct asset production.
  • Experience communicating and aligning effectively with executives, studio leaders, artists, and engineers.

Responsibilities

  • Oversee operations and performance across VR&D, motion capture, asset management, and art management functions.
  • Evaluate whether functions should continue, be reorganized, or be ended based on practical value, and adapt the organization to changes in the external environment.
  • Diagnose art production pipelines across studios and identify recurring bottlenecks and shared problems.
  • Generalize problems suitable for common solutions into tools, pipelines, or services and prioritize solving them; directly addressing a single studio’s problem is limited to discovery and validation for standardization.
  • Prioritize which solutions to standardize within limited resources and plan, develop, deploy, and operate tools and services through a department-level roadmap.
  • Treat studios as customers and increase use and reuse through onboarding, documentation, and support; demonstrate value through practical-use metrics such as adoption, reuse, and reduced production time.
  • Lead the integration of generative and production AI into tools and services to improve studio production efficiency.
  • Communicate frequently with studios, manage requirements clearly, and maintain trusted relationships so tools and services become established in production.

Desired Qualifications

  • Experience introducing and operating generative or production AI tools in actual production workflows.
  • Experience operating a central support organization, common platform, or shared service in a multi-studio or multi-IP environment.
  • Specialized expertise in areas such as motion capture, digital asset management, or real-time engine pipelines.
  • Art production experience on AAA or global live-service games.

About the Company

KRAFTON

Develops and publishes cross-platform games

Krafton is a group of independent game studios that develops and publishes video games for PC, console, and mobile. Its business model centers on delivering high-quality games and monetizing them through game sales, in-game purchases, and licensing deals, with PUBG as a flagship title. Krafton differentiates itself by coordinating a network of studios and investing in technology and publishing support rather than relying on a single in-house studio, enabling a diverse catalog and esports initiatives. Its goal is to push the boundaries of gaming and connect people through shared entertainment moments across platforms.

Company size
51-200
Company stage
IPO
Headquarters
Seongnam-si, South Korea
Founded
2007

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