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Apple

Designs phones, computers and their operating systems

GPU Physical Design Engineer

Silicon & ASIC DesignConfirmed live in the last 24 hours
Full-timeNo salary listedIn-person

About the Job

Requirements

  • A Bachelor of Science degree and at least 3 years of relevant experience are required.
  • Experience with one or more of the following: floorplanning partitions, conducting route and placement flow experiments, reviewing static timing, and physical design verification flow results.

Responsibilities

  • Implement complete chip designs from RTL through tapeout, combining strategic engineering with hands-on physical design and large-chip integration.
  • Work closely with the front-end team to understand chip architecture and drive physical design considerations early in the design cycle.
  • Drive physical-design construction and optimization methods for performance, power, and area.
  • Work on designs using the latest technology nodes.
  • Collaborate to develop methodologies and best-known methods to streamline physical-design work, create guidelines and checklists, drive execution, and supervise progress.
  • Coordinate the work of place-and-route engineers, set goals and milestones, plan short- and long-term work, understand dependencies among top-level design, static timing analysis, and block place-and-route domains.
  • Lead and resolve physical-design and flow issues, identify potential solutions, and drive execution.

Desired Qualifications

  • Ability in ASIC implementation, including synthesis, design-for-test insertion, floorplanning, clock and power distribution, place and route, and timing, electrical, and physical signoff.
  • Ability to work with front-end teams to understand design architecture and drive optimal floorplanning and physical implementation through early RTL feedback.
  • Design knowledge and innovative physical construction and optimization flows to improve GPU performance, power, and area.
  • Experience with multi-voltage, power-gated, and power-retention designs.
  • Practical knowledge of hierarchical and top-down design approaches, budgeting, timing, and physical convergence.
  • Experience integrating IP from internal and external vendors and specifying and driving IP requirements in the physical domain.
  • Expertise with large GPU designs exceeding 20 million gates and frequencies above 1 GHz, applying new technologies.
  • Familiarity with process-related design issues, including design for yield and manufacturability, multi-threshold-voltage strategies, and thermal management.

About the Company

Apple

Designs phones, computers and their operating systems

Apple designs and sells consumer electronics, from iPhone smartphones and Mac computers to tablets and wearable devices. Its operating systems manage apps and built-in functions for communication and work, while iCloud stores files and synchronizes data across devices. Customers buy additional digital services through subscriptions such as Apple Music and Apple TV, and developers distribute software through the App Store. Apple earns money from hardware sales, subscriptions and digital transactions, selling directly to customers and through retailers and mobile carriers around the world. It was founded in 1976 and has its headquarters in Cupertino, California.

Company size
10,001+
Company stage
IPO
Headquarters
Cupertino, CA
Founded
1976

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