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Xsolla

Global payment solutions for video games

AI-First Engineering Intern

AI Application EngineeringConfirmed live in the last 24 hours
InternshipBaku, AzerbaijanNo salary listedIn-person

About the Job

Requirements

  • Have side projects, hackathon entries, open-source contributions, or other self-directed work that demonstrates a passion for building.
  • Have used agentic coding tools such as Claude Code, Cursor, Copilot, or similar tools to build something, and be able to explain how the AI was used and how the result was validated.
  • Be comfortable developing modern full-stack solutions.
  • Be a current graduate student or recent graduate of a Computer Science, Software Engineering, or related program.

Responsibilities

  • Partner with senior engineers to identify where AI tooling and integrations can remove friction, and build solutions.
  • Build applications and integrations on Xsolla APIs and SDKs to demonstrate how AI-assisted development can help internal teams work faster.
  • Ship production work for internal teams or external users, including customer-facing integrations.
  • Use agentic coding tools such as Claude Code, Cursor, or similar as the default workflow.
  • Present weekly demonstrations showing how AI was used to solve a real problem.
  • Work with minimal process by using provided context, a problem, and a mentor to independently determine and build a solution.
  • Collaborate with senior engineers and fellow interns, learning production-grade practices and exchanging ideas and code.

About the Company

Xsolla

Global payment solutions for video games

Xsolla provides payment processing, fraud detection, and gamified monetization tools for video game developers and publishers worldwide. It processes games’ payments across many countries, protects against fraud, and offers in-game shops, bundles, and subscriptions through a single integration. Its focus on game-specific monetization, multi-currency and language support, and global reach distinguishes it from generic payment providers. Its goal is to help developers earn revenue, remove barriers to monetization and distribution, and ensure players can access games easily.

Company size
501-1,000
Company stage
N/A
Total funding
$73M
Headquarters
Los Angeles, CA
Founded
2005

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