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Apple

Designs phones, computers and their operating systems

Graphics – GPU Performance Modeling Engineer

Silicon & ASIC DesignConfirmed live in the last 24 hours
Full-timeNo salary listedIn-person

About the Job

Requirements

  • A Bachelor of Science degree and at least 10 years of relevant experience are required.
  • Experience with object-oriented programming such as C or C++ is required.
  • Experience with scripting languages such as Perl, Python, or Ruby is required.
  • Familiarity with a range of performance and/or power simulation environments is preferred.
  • A strong understanding of common data structures and algorithms is preferred.
  • Knowledge of software design patterns is preferred.
  • Strong knowledge of computer architecture and micro-architecture is preferred.
  • Comfort working in uncertain environments and resolving ambiguity is preferred.
  • Strong communication, influence, and negotiation skills to enable data-driven decisions are preferred.
  • Experience with C++ modeling of computer architectures is preferred.

Responsibilities

  • Define and optimize Apple's GPU micro-architecture, collecting data and measurements to evaluate proposed improvements.
  • Collaborate with micro-architecture and RTL designers to assess the feasibility of ideas, refine them, and develop new ones.
  • Analyze workloads across existing and new product categories to identify bottlenecks and opportunities for improvement.
  • Architect new simulator features and develop ideas to improve simulation performance.
  • Collaborate with GPU and SoC architects to steer and improve GPU simulators and performance models used for research, performance analysis, and microarchitecture tuning.
  • Work across the architecture and performance team to maintain and improve the simulation environment and increase team productivity.
  • Use C++ to performance-model proposed architectural solutions and features.
  • Gather, analyze, and validate measured and simulated results to compare architectural design alternatives.
  • Analyze and present results to support data-specific architecture and design decisions.
  • Write architectural specification documents in collaboration with engineers across disciplines.
  • Work with multifunctional teams to develop architectural solutions.
  • Improve Apple's modeling platform by developing APIs, tools, and standard examples for company-wide use.

About the Company

Apple

Designs phones, computers and their operating systems

Apple designs and sells consumer electronics, from iPhone smartphones and Mac computers to tablets and wearable devices. Its operating systems manage apps and built-in functions for communication and work, while iCloud stores files and synchronizes data across devices. Customers buy additional digital services through subscriptions such as Apple Music and Apple TV, and developers distribute software through the App Store. Apple earns money from hardware sales, subscriptions and digital transactions, selling directly to customers and through retailers and mobile carriers around the world. It was founded in 1976 and has its headquarters in Cupertino, California.

Company size
10,001+
Company stage
IPO
Headquarters
Cupertino, CA
Founded
1976

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