Software Engineer
Apple
Software Engineer
Apple
Designs phones, computers and their operating systems
Are you a big-picture thinker who loves setting high-reaching goals? Do you have a passion for understanding how each line of code affects all the others? In the Core Operating Systems group, you’ll ensure the OS is inseparable from each device’s identity as a whole! That’s because this group is committed to building fully integrated operating systems that combine hardware, software, and apps into a single Apple experience. Your dedication to cross-disciplinary collaboration will help develop groundbreaking technologies, such as iOS, macOS, watchOS, tvOS and visionOS. By crafting these distinct, comprehensive user experiences, you’ll continue to uphold and advance the excellence people expect from Apple devices. The Core OS organization is seeking an extraordinary engineer to work on state-of-the art technology for macOS, iOS, tvOS, watchOS and visionOS. You should have a strong understanding of operating system fundamentals and experience working throughout the stack, as our team operates at the intersection of kernel, firmware, and userspace. As a member of the team, you would participate in all stages of software development, from new feature design and implementation, to maintenance and bug fixing of released code. You will develop and improve unit tests and performance tests, and may also work on diagnosing and resolving customer reported issues.
B.S. in Computer Science or equivalent experience Strong proficiency in C, C++, or Objective-C Experience with an object-oriented language Experience with operating system design and development
Development experience on macOS and/or iOS Experience with common embedded hardware architectures Experience building diagnostics, observability, or telemetry infrastructure Familiarity with Xcode Excellent collaborative skills, written and verbal communication Exceptional professionalism, with the ability to deliver solid work on tight schedules A genuine passion for consumer devices
You will primarily be responsible for daemons and frameworks that support functionality throughout the system. Previous experience with writing or maintaining daemons, libraries and command line tools on a UNIX platform is key. You should have excellent analytical skills and debugging experience. In addition to developing and maintaining individual projects, you will also be expected to provide design guidance and technical support and expertise to teams across the company.
Work with cross-functional partners to design and implement scalable and performant solutions to complex problems Provide design guidance and expertise to teams across the company Maintain existing released code, including diagnosing and resolving customer reported issues Develop and improve unit, integration, and performance tests
Apple designs and sells consumer electronics, from iPhone smartphones and Mac computers to tablets and wearable devices. Its operating systems manage apps and built-in functions for communication and work, while iCloud stores files and synchronizes data across devices. Customers buy additional digital services through subscriptions such as Apple Music and Apple TV, and developers distribute software through the App Store. Apple earns money from hardware sales, subscriptions and digital transactions, selling directly to customers and through retailers and mobile carriers around the world. It was founded in 1976 and has its headquarters in Cupertino, California.
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