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NBCUniversal

Produces TV, film, and streaming content

Principal Vegetation Artist

3D ModelingConfirmed live in the last 24 hours
Full-timeMontreal, QC, CanadaNo salary listedHybrid

About the Job

Requirements

  • Extensive experience in AAA game development focused on vegetation, environment art, or ecosystem creation on at least one published title.
  • Expertise creating high-quality vegetation for real-time environments using tools such as SpeedTree.
  • A portfolio demonstrating vegetation quality across trees, plants, and natural systems.
  • Strong understanding of vegetation pipelines, scalability constraints, and real-time performance for asset creation.
  • Experience with ecosystem thinking, environmental composition, and world-building support.
  • Experience collaborating across Environment, Procedural, Technical Art, and production teams.
  • Strong understanding of modern game engines and vegetation implementation workflows.
  • Strong communication, collaboration, and problem-solving skills.

Responsibilities

  • Define and maintain vegetation quality standards across trees, plants, ground cover, and ecosystem content.
  • Drive the creation and implementation of vegetation systems that support realism, variety, and artistic cohesion.
  • Act as an expert authority for vegetation asset workflows, ecosystem logic, and content scalability.
  • Collaborate with Procedural, Environment, Technical Art, Houdini, and Lighting teams to ensure proper integration.
  • Support the design and evolution of vegetation asset pipelines, tools, and best practices.
  • Ensure vegetation assets and systems meet artistic, technical, and performance requirements.
  • Contribute to scalable world-building strategies for high-end and mobile targets.
  • Guide vegetation direction across biomes, neighborhoods, and environmental storytelling needs.
  • Review and validate vegetation content for consistency, quality, and implementation standards.
  • Maintain visibility on quality, risks, and production challenges across vegetation systems and content.

Desired Qualifications

  • Experience building vegetation assets for large-scale or open-world productions.
  • Familiarity with procedural world-building workflows and systemic ecosystem approaches.
  • Experience with tools such as Houdini, SpeedTree, or similar vegetation authoring solutions.
  • Experience working with Unreal Engine pipelines.
  • Experience collaborating with outsourcing partners or distributed teams.
  • Artistic sensitivity to realism, biodiversity, and environmental storytelling.
  • Ability to bridge creative and technical constraints through problem-solving.
  • Interest in thinking through and exploring innovative solutions.

About the Company

NBCUniversal

Produces TV, film, and streaming content

NBCUniversal operates as a global media and entertainment powerhouse with a portfolio spanning television, film, streaming, theme parks, and news under Comcast. It creates and distributes content across multiple platforms, including NBC for primetime and daytime TV, Telemundo for Spanish-language programming, NBC News for global coverage, film releases, streaming services, and park experiences at Universal Orlando and other properties. Revenue comes from advertising, subscriptions, box office, theme park tickets, and licensing of content to other outlets. The company differentiates itself through a large, cross-platform library and monetization network, plus integrations with Comcast to reach a wide audience. Its goal is to produce and distribute compelling content while growing audience reach and revenue across television, digital, film, streaming, and experiential channels.

Company size
10,001+
Company stage
Private
Total funding
$30.5B
Headquarters
New York City, New York
Founded
1926

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