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Scopely

Creates and runs games with ongoing updates

Senior Engineer

Game EngineeringConfirmed live in the last 24 hours
Full-timeBarcelona, SpainNo salary listedHybrid

About the Job

Requirements

  • Solid programming fundamentals in any language and a passion for making things players love.
  • Curiosity about how artificial intelligence can improve creativity and productivity, including prompt workflows, automation, or integrating artificial intelligence tools into content pipelines.
  • Ability to think like a systems designer, considering how systems scale and evolve and how to keep them clean and efficient.
  • Experience with or interest in learning Unity and C#, plus relevant tools such as Git, Docker, or cloud services.
  • Experience with Unity asset bundles or Addressables, asset importing, content pipelines, editor tooling, and validations.
  • Familiarity with backend systems, data pipelines, or infrastructure and observability.
  • A structured, calm approach to unfamiliar technical problems, including under time pressure.
  • An automation and tooling mindset.
  • Ability to turn requirements into clear technical specifications and explain decisions to non-technical colleagues.
  • A distinctive perspective, including a self-taught background, career change, or a new creative discipline.

Responsibilities

  • Contribute to the design, development, and scaling of gameplay systems, tools, and pipelines for Monopoly GO!.
  • Own features and systems from design through release and live operation.
  • Collaborate with designers, artists, data analysts, and other engineers to bring ideas to life and continuously improve the player experience.
  • Build clean, performant, testable code across gameplay, LiveOps tooling, backend integration, and other systems.
  • Improve content pipelines and automate workflows to help other crafts ship content safely.
  • Investigate live-game incidents and unfamiliar issues, identify root causes, and use the learning to improve monitoring and prevent repeat failures.
  • Prototype new features and systems, and use artificial intelligence to improve team workflows, collaboration, and delivery.
  • Mentor less experienced engineers through code review, pairing, and feedback.
  • Help shape how the engineering organization works.

Desired Qualifications

  • Backend experience with game services, APIs, and data stores, and confidence working across the client-server boundary.
  • Contributions to creative or technical projects, including games, tools, mods, art, or code.
  • Experience with live-operations configuration, content scheduling, or remote configuration in games.
  • Experience leading technical work across connected systems or multiple crafts.
  • Prior exposure to shipping live games.

About the Company

Scopely

Creates and runs games with ongoing updates

Scopely develops, publishes and operates video games for players on mobile devices, computers and consoles. Its portfolio includes MONOPOLY GO!, made in partnership with Hasbro, and location-based games such as Pokémon GO, whose teams joined its Scopely Explore business. Game teams add events, social features and content updates so players can keep returning to the same game over time. Many titles are free to start and earn money through optional in-game purchases, supported by the proprietary Playgami platform and shared publishing services across owned and partner studios. Scopely was founded in 2011 and is headquartered in Culver City, California.

Company size
1,001-5,000
Company stage
Acquired
Total funding
$998.8M
Headquarters
Culver City, CA
Founded
2011

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