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Scopely

Creates and runs games with ongoing updates

Engineering Manager (Unity)

Engineering LeadershipConfirmed live in the last 24 hours
Full-timeBarcelona, SpainNo salary listed

About the Job

Requirements

  • Proven experience managing software engineering teams, including hiring, performance management, coaching, and career development.
  • Extensive software development experience, including strong proficiency in C# and practical experience with Unity.
  • Strong software design skills, with an understanding of API design, modular architecture, and maintainability.
  • Experience building and maintaining SDKs, libraries, frameworks, or shared components used by other engineering teams.
  • Understanding of client-side performance, memory management, and debugging complex integration issues.

Responsibilities

  • Lead, mentor, and grow a team of Software Engineers, including hiring, coaching, and career development.
  • Foster a culture of collaboration, accountability, continuous improvement, and engineering excellence.
  • Guide the design, architecture, and implementation of features that power games at scale.
  • Own the technical quality and delivery of the team's work, establishing good practices in software development, infrastructure, and distributed systems.
  • Ensure systems are reliable, secure, bug-free, and highly performant.
  • Drive a consistent developer experience through well-designed APIs, straightforward integration, and clear upgrade paths.
  • Work closely with leadership, product managers, and other engineers to align on goals and execution strategies.
  • Manage compatibility across supported Unity versions and platforms, balancing new capabilities with backward compatibility and long-term maintainability.
  • Share knowledge, provide feedback, and help colleagues inside and outside the team.

Desired Qualifications

  • Familiarity with the gaming industry, live operations, or game development ecosystems.
  • Experience developing or integrating native plugins for iOS and Android, including familiarity with the interaction between Unity and native code.
  • Experience with or an interest in other game engines, such as Unreal Engine and Godot.
  • Experience with SDK versioning, dependency management, distribution, and automated build and release pipelines.
  • Experience with SDK diagnostics, crash analysis, and monitoring SDK health across games and devices.

About the Company

Scopely

Creates and runs games with ongoing updates

Scopely develops, publishes and operates video games for players on mobile devices, computers and consoles. Its portfolio includes MONOPOLY GO!, made in partnership with Hasbro, and location-based games such as Pokémon GO, whose teams joined its Scopely Explore business. Game teams add events, social features and content updates so players can keep returning to the same game over time. Many titles are free to start and earn money through optional in-game purchases, supported by the proprietary Playgami platform and shared publishing services across owned and partner studios. Scopely was founded in 2011 and is headquartered in Culver City, California.

Company size
1,001-5,000
Company stage
Acquired
Total funding
$998.8M
Headquarters
Culver City, CA
Founded
2011

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