A

Apple

Designs phones, computers and their operating systems

Graphics – GPU - RTL Design Engineer

Silicon & ASIC DesignPosted on Nov 10
Full-timeAustin, TX, USANo salary listedIn-person

About the Job

Requirements

  • A minimum Bachelor of Science degree and 3+ years of relevant industry experience are required.
  • Experience with SystemVerilog hardware description language is required.
  • Experience designing GPU schedulers, execution units, or caches is preferred.
  • Experience writing microarchitectural specifications is preferred.
  • Experience in hardware performance analysis and debugging is preferred.
  • Ability to drive bring-up and debugging of complex designs is preferred.
  • Understanding of synthesis tools, timing analysis, floor planning, and the place-and-route flow is preferred.
  • Experience with scripting languages such as Python, Ruby, or Perl is preferred.
  • Ability to work effectively in a team under aggressive product schedules is preferred.
  • Experience in GPU, CPU, or SIMD architectures is preferred.
  • Experience in logic design, including knowledge of low-power techniques and timing optimizations, is preferred.

Responsibilities

  • Develop power-efficient, high-performance 3D graphics processor microarchitectures for low-power mobile devices and high-performance personal computers.
  • Deliver high-quality, low-power graphics IP that meets performance, timing, and area goals.
  • Explore design trade-offs while applying rigorous design principles.
  • Understand and collaborate on microarchitectural specifications to design GPUs.
  • Collaborate closely with teams in architecture, verification, modeling, and physical design.

About the Company

Apple

Designs phones, computers and their operating systems

Apple designs and sells consumer electronics, from iPhone smartphones and Mac computers to tablets and wearable devices. Its operating systems manage apps and built-in functions for communication and work, while iCloud stores files and synchronizes data across devices. Customers buy additional digital services through subscriptions such as Apple Music and Apple TV, and developers distribute software through the App Store. Apple earns money from hardware sales, subscriptions and digital transactions, selling directly to customers and through retailers and mobile carriers around the world. It was founded in 1976 and has its headquarters in Cupertino, California.

Company size
10,001+
Company stage
IPO
Headquarters
Cupertino, CA
Founded
1976

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