CPU Clock Domain Crossing/Static Timing Analysis Engineer
Apple
CPU Clock Domain Crossing/Static Timing Analysis Engineer
Apple
Designs phones, computers and their operating systems
Imagine what you could do here. At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same passion for innovation that goes into our products also applies to our practices strengthening our commitment to leave the world better than we found it. Do you want to join us in these pursuits? Join us to help deliver the next groundbreaking Apple product! As a CPU CDC/STA Engineer, you will play a major role analyzing the design and driving fixes as well as developing, maintaining and improving our Lint, Clock Domain Crossing (CDC), Reset Domain Crossing (RDC) and Static Timing Analysis (STA) constraints and methodology for our CPUs across multiple design sites.
Minimum BS and 3+ years of relevant industry experience Scripting experience with TCL or Perl Experience in one or more of the following: Static Timing Analysis (STA), Clock-Domain Crossing (CDC), or Reset Domain Crossing (RDC) solutions
Experience in SystemVerilog Assertions (SVA) and Design Verification (DV) Simulations Knowledge in Spyglass, VC-Static, PrimeTime, or Meridian is a plus Experience in Verilog
In this role, you will be: • Responsible for developing, improving, and maintaining the CDC and RDC sign-offs for CPU designs • Working with RTL and DV teams to recommend System Verilog assertions needed to support CDC/RDC/STA constraints and assumptions • Responsible for developing, enhancing, and maintaining key STA checks and associated sign-offs for our CPUs • Responsible for debugging vendor tool problems and collaborate with designers to help solve their problems • Working closely with EDA vendor representatives to drive improvements and new methodologies • Working closely with RTL, Verification, CAD, and Physical Design teams
Apple designs and sells consumer electronics, from iPhone smartphones and Mac computers to tablets and wearable devices. Its operating systems manage apps and built-in functions for communication and work, while iCloud stores files and synchronizes data across devices. Customers buy additional digital services through subscriptions such as Apple Music and Apple TV, and developers distribute software through the App Store. Apple earns money from hardware sales, subscriptions and digital transactions, selling directly to customers and through retailers and mobile carriers around the world. It was founded in 1976 and has its headquarters in Cupertino, California.
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