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Scopely

Creates and runs games with ongoing updates

Art Director

Art, Graphics & AnimationConfirmed live in the last 24 hours
Full-timeShanghai, ChinaNo salary listed

About the Job

Requirements

  • At least 6 years of experience in game development, visual design, or a related creative field.
  • Experience leading art production for shipped games, live-service products, or major game features.
  • Strong artistic fundamentals in composition, color, visual hierarchy, and player-focused design.
  • Ability to provide clear, constructive feedback and mentor artists across disciplines.
  • Experience working closely with cross-functional teams throughout the development process.
  • Knowledge of game development pipelines, content creation workflows, and production processes.
  • Proficiency with industry-standard art and design tools.
  • A 2D/3D generalist skill set, including modeling and rendering.
  • Proficient experience with Maya.
  • Ability to work in a fast-paced hybrid environment and handle stress appropriately, and/or solve practical problems and adapt to dynamic situations with little advance notice.
  • Proficiency in English.

Responsibilities

  • Partner with the Global Senior Art Director to execute the visual vision and quality standards for mobile game features, events, and content.
  • Lead the artistic development of game features from concept through final implementation.
  • Serve as the primary art liaison with external intellectual property partners by presenting work for review, facilitating feedback and approvals, and ensuring clear communication and alignment between external stakeholders and the internal art team.
  • Create, review, and provide feedback on art assets to ensure consistency, quality, and adherence to brand standards.
  • Represent art on cross-functional feature teams, collaborating closely with Design, Product, Engineering, User Experience, and external partners.
  • Establish and maintain visual targets, benchmarks, and best practices for content creation.
  • Supervise outsource vendors by overseeing schedules, assigning work, and providing feedback.
  • Organize and lead art reviews, brainstorming sessions, and creative discussions.
  • Improve workflows, pipelines, and production processes in partnership with Technical Art and Engineering.
  • Identify creative risks and opportunities and communicate recommendations to project leadership.
  • Contribute directly to production as needed while helping the team deliver high-quality work on schedule.

Desired Qualifications

  • Experience with JIRA and GIT.
  • A Bachelor of Arts degree or equivalent degree in studio art, computer graphics, or a technical field.
  • Familiarity with top free-to-play mobile games.
  • Experience with Unity 3D.

About the Company

Scopely

Creates and runs games with ongoing updates

Scopely develops, publishes and operates video games for players on mobile devices, computers and consoles. Its portfolio includes MONOPOLY GO!, made in partnership with Hasbro, and location-based games such as Pokémon GO, whose teams joined its Scopely Explore business. Game teams add events, social features and content updates so players can keep returning to the same game over time. Many titles are free to start and earn money through optional in-game purchases, supported by the proprietary Playgami platform and shared publishing services across owned and partner studios. Scopely was founded in 2011 and is headquartered in Culver City, California.

Company size
1,001-5,000
Company stage
Acquired
Total funding
$998.8M
Headquarters
Culver City, CA
Founded
2011

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