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Insomniac Games

Develops award-winning video game franchises

Audio Design Intern

Audio Production & SoundConfirmed live in the last 24 hours
Internship · Summer 2026Burbank, CA, USA$36.50 - $40.25 /hr

About the Job

Requirements

  • Currently enrolled at a college or university with a focus on audio production, recording, or engineering, or have six to twelve months of related experience and/or training.
  • Understand signal flow, audio production, editing, and mastering.
  • Be familiar with audio production and editing software such as Pro Tools or Sound Forge.
  • Be available for the entire 12-week internship period.
  • Be authorized to work for any employer in the United States and not require work visa sponsorship now or in the future.

Responsibilities

  • Design, create, and edit sound effects that support gameplay and enhance the player experience.
  • Integrate sound effects into the game and tag animations with audio using proprietary tools.
  • Script sound effects using Wwise and internal tools to support audio implementation.
  • Collaborate with the Audio team to learn how sound effects are created, refined, and implemented throughout game development.
  • Gain hands-on experience with audio production, editing, and sound design techniques while learning from senior team members.

Desired Qualifications

  • Experience in game development.
  • Experience with field recording and microphone setups, dialogue editing, sound effect creation and editing, and post-processing.
  • Understanding and experience with Wwise or other middleware solutions.

About the Company

Insomniac Games

Develops award-winning video game franchises

What does the company do? Insomniac Games creates and develops award-winning video games for multiple platforms, building iconic franchises such as Spider-Man, Spyro the Dragon, Ratchet & Clank, and Resistance over a 25-year period. How does its product work? Its games are interactive experiences where players control characters in immersive worlds—exploring, combat, puzzle-solving, and progressing through stories, with high-quality visuals and polished gameplay across platforms (notably PlayStation). How is it different from competitors? It combines long-running, beloved franchises with strong workplace culture recognition and a history of multiplatform releases, along with close collaboration with console makers to deliver notable first-party titles. What is the goal? To continue delivering engaging, character-driven adventures and expand its portfolio of enduring franchises while maintaining a positive, award-winning workplace and attracting top talent.

Company size
501-1,000
Company stage
Acquired
Total funding
$229M
Headquarters
Burbank, CA
Founded
1994

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