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Scopely

Creates and runs games with ongoing updates

Senior Quality Engineer

Test Automation EngineeringConfirmed live in the last 24 hours
Full-timeNo salary listed

About the Job

Requirements

  • Demonstrated quality engineering, software development in test, or software engineering experience, including hands-on ownership of automation used by other engineers.
  • Strong programming skills in C# or Python, with the ability to work effectively in Unity and automation codebases; experience in source control, code reviews, debugging, and maintainable software design.
  • Practical experience testing and automating Android and iOS applications, including device coverage, operating system differences, and unreliable network conditions.
  • Experience developing API and integration tests, diagnosing failures across services and data flows, and integrating reliable automated tests into CI/CD.
  • Working knowledge of performance, risk-based, and exploratory testing, with sound judgment about what to automate and when to investigate directly.
  • Working knowledge of SQL and practical experience with telemetry and big data, including querying large datasets, validating events and data pipelines, and using findings to guide testing and release decisions.
  • Experience with AI-assisted engineering tools and the ability to evaluate the accuracy and usefulness of their outputs.
  • Advanced professional proficiency in spoken and written English, sufficient to participate independently in technical discussions, explain engineering decisions, and write clear documentation with global teams.

Responsibilities

  • Write, review, debug, and maintain reusable automation frameworks, tools, and test infrastructure that other engineers can adopt and extend.
  • Participate in technical design and code reviews to identify risks early and improve test hooks, service interfaces, and diagnostic capabilities.
  • Perform manual, exploratory, and release testing where automation is unavailable or direct investigation provides greater value, while meeting current delivery needs and building sustainable solutions.
  • Automate Android, iOS, and Unity workflows, accounting for device differences, application lifecycle events, network conditions, and client performance.
  • Validate backend services, service contracts, client-server interactions, data integrity, and failure recovery through reliable automated tests.
  • Test interrupted sessions, reconnects, retries, and client-server synchronization to help protect player progress and data integrity.
  • Use logs, metrics, traces, crash reports, and telemetry to investigate client, backend, and integration failures, support root-cause analysis, and turn findings into regression coverage.
  • Profile frame rate, memory usage, application startup, crashes, and responsiveness; develop backend load, stress, and endurance tests; establish meaningful baselines; and investigate bottlenecks and regressions with engineers.
  • Prioritize validation by player impact, technical complexity, change scope, and failure history, combining service-level tests, targeted end-to-end automation, and exploratory testing.
  • Integrate validation into CI/CD by delivering reliable automated feedback, useful diagnostics, and maintainable quality checks; improve test stability and execution time, with clear ownership of failures.
  • Build test utilities, fixtures, and repeatable setup processes that make testing dependable and defects easier to reproduce.
  • Build and evaluate AI-assisted solutions for test generation, failure triage, regression selection, and coverage analysis, with human review and measurable outcomes.
  • Partner with engineering and analytics to validate telemetry accuracy, completeness, duplicates, schema changes, and data freshness; query large datasets to investigate issues and build quality dashboards that inform risk assessment and release decisions.
  • Contribute standards, documentation, reusable patterns, and mentoring, partnering with developers, Quality Analysts, and technical leaders to strengthen shared ownership of quality.

Desired Qualifications

  • Hands-on experience with Unity, C#, Unity Test Framework, or automated testing of Unity-based mobile games.
  • Experience with live-service games, player-state consistency, reconnect behavior, live configuration, or client-server synchronization.
  • Experience with mobile device farms, observability, quality dashboards, or establishing Quality Engineering capabilities within a growing team.

About the Company

Scopely

Creates and runs games with ongoing updates

Scopely develops, publishes and operates video games for players on mobile devices, computers and consoles. Its portfolio includes MONOPOLY GO!, made in partnership with Hasbro, and location-based games such as Pokémon GO, whose teams joined its Scopely Explore business. Game teams add events, social features and content updates so players can keep returning to the same game over time. Many titles are free to start and earn money through optional in-game purchases, supported by the proprietary Playgami platform and shared publishing services across owned and partner studios. Scopely was founded in 2011 and is headquartered in Culver City, California.

Company size
1,001-5,000
Company stage
Acquired
Total funding
$998.8M
Headquarters
Culver City, CA
Founded
2011

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