Junior RTL Power Optimization Engineer
Apple
Junior RTL Power Optimization Engineer
Apple
Designs phones, computers and their operating systems
Do you love creating elegant solutions to highly complex challenges? Do you intrinsically see the importance in every detail? As part of our Silicon Technologies group, you will help design and manufacture our next-generation, high-performance, power-efficient processor and system-on-chip (SoC). You will ensure Apple products and services can seamlessly handle the tasks that make them beloved by millions. Joining this group means you’ll be crafting and building the technology that fuels Apple’s devices. Together, we enable our customers to do all the things they love with their devices.
Good understanding of RTL design Self motivated and independent worker Good understanding of circuit-level power consumption and low power design techniques
Proficiency in scripting languages such as Tcl, Python or similar
In this role, you will be responsible for power analysis and optimisation of Apple’s GPU products. As part of the Power Optimisation team, you will simulate the power consumption of components within the GPU with various workloads. You will analyse the data to look for opportunities to improve the energy efficiency of the components, and work with the design and implementation teams to make improvements to the logic throughout the development process . You will be working with RTL and gate level simulations, emulation and power analysis tools to generate data, analysing that data using scripts, power models, spreadsheets and machine learning. You will summarise and present your conclusions and recommendations to the team. As well as driving the optimisation of the GPU logic, you'll have the opportunity to enhance the power analysis and optimisation methodologies and develop new techniques.
Apple designs and sells consumer electronics, from iPhone smartphones and Mac computers to tablets and wearable devices. Its operating systems manage apps and built-in functions for communication and work, while iCloud stores files and synchronizes data across devices. Customers buy additional digital services through subscriptions such as Apple Music and Apple TV, and developers distribute software through the App Store. Apple earns money from hardware sales, subscriptions and digital transactions, selling directly to customers and through retailers and mobile carriers around the world. It was founded in 1976 and has its headquarters in Cupertino, California.
Explore more opportunities at Apple