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Electronic Arts

Global publisher of live-service video games

DevOps Engineer 2

Cloud EngineeringPosted on Nov 10
Full-timeVancouver, BC, CanadaCA$104.5k - CA$142.8kIn-person

About the Job

Requirements

  • At least 3 years of experience designing, implementing, and operating public cloud infrastructure and production systems.
  • Experience with Azure, AWS, or Google Cloud Platform.
  • Experience with Terraform, Kubernetes, Helm, Docker, Chef, or Ansible.
  • Proficiency in at least one scripting or programming language, such as Python, Ruby, or Go.
  • Experience with Prometheus, Grafana, Jenkins, GitLab, or GitHub.
  • Working knowledge of Git.
  • Strong understanding of Linux administration, system security, and cloud networking, including DNS, routing, subnetting, NAT, firewalls, and load balancing.
  • Working knowledge of relational and NoSQL databases, performance tuning, and database security.

Responsibilities

  • Design, implement, and maintain secure, scalable, and supportable cloud infrastructure.
  • Diagnose and resolve deployment, networking, Linux, performance, and availability issues in production environments.
  • Develop tools and scripts to automate routine tasks and improve operational efficiency.
  • Support always-on gaming infrastructure and participate in on-call support for live events, feature launches, and emergency escalations.
  • Evaluate and implement technologies that improve reliability, scalability, and team productivity.
  • Work with peers, technical leadership, Development, QA, IT, and external partners to deliver technical initiatives.
  • Maintain system documentation, operational procedures, and support runbooks.

Desired Qualifications

  • Experience migrating or modernizing applications for public cloud environments.
  • Passion for learning new technologies, exploring emerging DevOps practices, and applying new skills to improve automation, infrastructure reliability, and platform capabilities.

About the Company

Electronic Arts

Global publisher of live-service video games

Electronic Arts (EA) publishes and distributes video games across consoles, PCs, and mobile devices. It creates games and extends their life with live services, such as downloadable content (DLC), in-game purchases, and subscriptions, to keep players engaged over time. Its products are sold as digital downloads and physical copies, with additional value through ongoing content and a subscription plan called EA Play that grants access to a library of games and perks. Compared with competitors, EA blends a broad lineup of genres and platforms with a steady revenue model based on live services and memberships, rather than relying only on initial game launches. Its goal is to inspire the world through play while building stable, recurring income by maintaining active player communities and expanding engagement across geographies.

Company size
10,001+
Company stage
IPO
Headquarters
Redwood City, CA
Founded
1991

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