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Hangar 13

Develops and sells multi-platform video games

Principal Mission Designer

3D ModelingConfirmed live in the last 24 hours
Full-timeBrighton, UKNo salary listed

About the Job

Requirements

  • Exceptional, proven design skills both conceptually (on paper/documentation) and technically (in-engine).
  • Deep expertise in creating complex 3D layouts that intuitively guide the player, telegraph affordances, ensure correct pacing, and emotional engagement.
  • Expert-level scripting capabilities in Blueprint (or similar systems) and the ability to diagnose and fix complex technical issues.
  • Outstanding collaboration and communication skills, with a track record of successfully aligning multi-disciplinary teams across multiple global locations.
  • Released multiple high-profile AAA titles in a Senior or Principal Level/Mission Design capacity.
  • Deep, production-proven experience with Unreal Engine.

Responsibilities

  • Own highly complex, high-impact story missions, driving them from early concept through to final polish and release.
  • Design memorable mission locations, pitch and develop captivating narrative scenarios, and script complex logic using Blueprint and our suite of internal tools.
  • Cooperate with a multidisciplinary team of developers to ensure all aspects of the in-game experience fit the tone and creative vision.
  • Work closely with the Mission Design Lead and other stakeholders to help define, champion, document and maintain efficient workflows, tools and best practices to boost the team’s efficiency.
  • Mentor, onboard, and elevate senior and mid-level designers, fostering a culture of continuous learning, rigorous feedback, and top-tier design principles.

Desired Qualifications

  • A deep understanding of how to craft compelling narratives while maintaining tonal consistency within an established project vision.
  • Strong documentation skills, proficiency with Wiki systems or Confluence is a plus
  • Open World level design experience is a plus
  • Bachelor’s degree, or equivalent experience, in Game Design or other related discipline

About the Company

Hangar 13

Develops and sells multi-platform video games

Hangar 13 creates video games for PC, consoles, and possibly mobile platforms, operating as a game developer with offices in the US, UK, and Central Europe. Their product is built by a multidisciplinary team spanning animation, art, engineering, game design, programming, and production, and is supported by the 2K division. The company generates revenue through the sale of games, downloadable content (DLC), and potential in-game purchases, aiming to sustain a steady stream of income and grow its market presence. Hangar 13 differentiates itself by bringing together visionaries who explore new and challenging territories in gaming, focusing on unique, immersive experiences rather than following conventional approaches. The company's goal is to deliver distinctive gaming experiences while leveraging the backing and resources of 2K to compete effectively in a diverse and competitive market.

Company size
201-500
Company stage
M&A
Total funding
Not listed
Headquarters
Brighton, United Kingdom
Founded
2013

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