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Roblox

Runs a platform where users build and play games

Senior Data Scientist - Marketplace Economics

Data SciencePosted on Nov 12
Full-timeSan Mateo, CA, USA

About the Job

Requirements

  • At least 6 years of industry or research experience in Data Science or Economics, specifically within large-scale user-generated-content platforms, pricing, marketplace mechanism design, or creator economies.
  • Expertise in quantitative methodologies, observational and experimental causal inference, and modern data stack tools including Python, R, and SQL, alongside theoretical understanding of econometrics and mechanism design.
  • A proven track record of working with large-scale transactional or platform data to analyze micro-level user behavior and its impact on long-term outcomes and platform health.
  • Executive communication skills to distill high-dimensional economic problems into succinct, actionable narratives for non-technical executive audiences.
  • An advanced degree (Master’s or PhD) in Economics, Econometrics, Quantitative Finance, Statistics, Operations Research, Physics, Computer Science, or a related quantitative field.

Responsibilities

  • Drive the structural design of creator and curator incentives, including formulating revenue-share models that foster a thriving, balanced ecosystem.
  • Architect models that evaluate price elasticity and marketplace clearing rates, and predict how creators respond to pricing shifts and new economic policies.
  • Lead the quantitative strategy for introducing new user-generated-content categories, establishing foundational economics and incentive structures needed to spark market liquidity.
  • Build rigorous observational and experimental causal-inference solutions to isolate the impact of market interventions on creator success and platform economics.
  • Partner with product and engineering leaders as a primary scientific advocate, providing unbiased measurement and insights to accelerate innovation and strategic prioritization.

About the Company

Roblox

Runs a platform where users build and play games

Roblox runs an online platform where people play, chat, and hang out in 3D games built by its users rather than by the company itself. In 2025, Grow a Garden, a game a teenager made on Roblox, set the record for the most people playing one video game at the same time. Creators build games with Roblox Studio, a free design tool, and players join through the free Roblox app on phones, computers, game consoles, and VR headsets. Roblox makes money by selling Robux, a virtual currency players spend on avatar items and in-game extras, and it shares part of that spending with creators, who can exchange their Robux for real money. Roblox was founded in 2004 and is based in San Mateo, California.

Company size
1,001-5,000
Company stage
IPO
Headquarters
San Mateo, CA
Founded
2004

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