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Insomniac Games

Develops award-winning video game franchises

User Research Intern

UX ResearchConfirmed live in the last 24 hours
Internship · Summer 2026Burbank, CA, USA$40.25 /hr

About the Job

Requirements

  • Currently pursuing or have completed a bachelor’s or master’s degree in Psychology, Human-Computer Interaction, Human Factors, Cognitive Science, or a related field, or have equivalent relevant experience through work, research projects, community work, or independent study.
  • Experience contributing to a game project or demonstrated passion for games and player experience.
  • Familiarity with research methods such as surveys, interviews, usability testing, or observation through coursework, projects, or practical experience.
  • Curiosity about how people work, an empathetic listening style, and the ability to ask clear, neutral follow-up questions.
  • Strong written and verbal communication skills to organize research findings and share insights clearly.
  • Strong organizational skills and attention to detail when working with research participants, study materials, and data.
  • Willingness to learn unfamiliar tools and collaborate with researchers, tool owners, and game development teams.
  • Students must have an expected graduation date between May 2026 and December 2029 from an accredited university.
  • Must be able to work during one of the listed internship periods and be available for the entire 12-week internship period.
  • Must be authorized to work for any employer in the United States and not require work visa sponsorship from SIE now or in the future.

Responsibilities

  • Collaborate with User Research and Development Management partners to develop research questions about tool use, workflow challenges, user needs, and workarounds across the studio.
  • Design and conduct surveys with individual contributors and leads to understand their experiences using Jira, Miro, Confluence, and related systems.
  • Assist with recruiting research participants and conducting interviews or observed workflow sessions, including remote sessions, while following participant consent and studio recording practices.
  • Organize and analyze survey responses, interview notes, and observations to identify recurring themes, differences across roles, and opportunities for improvement.
  • Prepare reports and presentations communicating research findings to tool owners and development partners to inform practical improvements and future research.
  • Support planning and execution of usability studies and playtests for game projects, including participant logistics, session preparation, observation, and note-taking.
  • Analyze player feedback and contribute to research reports and presentations that help game development teams understand player experiences.
  • Apply research methods and insights from games research to internal development tool workflows, with guidance from the User Research team.

Desired Qualifications

  • Familiarity with Jira, Miro, Confluence, survey platforms, or similar tools. Prior experience with specific studio tools is not required.

About the Company

Insomniac Games

Develops award-winning video game franchises

What does the company do? Insomniac Games creates and develops award-winning video games for multiple platforms, building iconic franchises such as Spider-Man, Spyro the Dragon, Ratchet & Clank, and Resistance over a 25-year period. How does its product work? Its games are interactive experiences where players control characters in immersive worlds—exploring, combat, puzzle-solving, and progressing through stories, with high-quality visuals and polished gameplay across platforms (notably PlayStation). How is it different from competitors? It combines long-running, beloved franchises with strong workplace culture recognition and a history of multiplatform releases, along with close collaboration with console makers to deliver notable first-party titles. What is the goal? To continue delivering engaging, character-driven adventures and expand its portfolio of enduring franchises while maintaining a positive, award-winning workplace and attracting top talent.

Company size
501-1,000
Company stage
Acquired
Total funding
$229M
Headquarters
Burbank, CA
Founded
1994

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