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Apple

Designs phones, computers and their operating systems

Tactile AI Research Engineer - Special Projects, Robotics

Applied Machine LearningConfirmed live in the last 24 hours
Full-timeSanta Clara, CA, USANo salary listedIn-person

About the Job

Requirements

  • At least 3 years of relevant experience successfully deploying tactile-based policies in robotics.
  • At least 6 years of relevant experience in robotics and machine learning.
  • Strong proficiency in Python and C++, including experience with complex, multi-language systems.
  • Expertise in machine-learning algorithms and deep-learning frameworks such as PyTorch and TensorFlow.
  • Strong software-engineering skills, including delivering clean, well-tested, and optimized code.
  • Strong analytical, troubleshooting, and problem-solving skills.
  • Ability to work effectively in multidisciplinary teams.
  • A BS, MS, or PhD degree in Engineering, Robotics, Computer Science, or a related field.

Responsibilities

  • Implement and train state-of-the-art machine-learning models for tactile-enabled robotic systems.
  • Optimize and deploy machine-learning models on physical systems, ensuring policy durability across sim-to-real gaps.
  • Curate and generate training data from simulation and real-world demonstrations, ensuring adequate coverage of complex contact physics.
  • Establish evaluation metrics and testing protocols to benchmark policy performance.
  • Collaborate across disciplines, leveraging expertise to advance impact across multiple stakeholders.
  • Document research findings, methodologies, and technical developments for internal knowledge sharing and external publications.

Desired Qualifications

  • Functional understanding of tactile sensing and haptics technologies to solve challenges in interaction and manipulation.
  • A strong foundation in robot kinematics, dynamics, motion planning, and control.
  • Experience with a wide range of physics simulation software and their contact mechanics, such as MuJoCo, Isaac Lab Simulator, and Drake.
  • A successful record of employing machine-learning techniques to achieve useful system performance.

About the Company

Apple

Designs phones, computers and their operating systems

Apple designs and sells consumer electronics, from iPhone smartphones and Mac computers to tablets and wearable devices. Its operating systems manage apps and built-in functions for communication and work, while iCloud stores files and synchronizes data across devices. Customers buy additional digital services through subscriptions such as Apple Music and Apple TV, and developers distribute software through the App Store. Apple earns money from hardware sales, subscriptions and digital transactions, selling directly to customers and through retailers and mobile carriers around the world. It was founded in 1976 and has its headquarters in Cupertino, California.

Company size
10,001+
Company stage
IPO
Headquarters
Cupertino, CA
Founded
1976

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