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Roblox

Runs a platform where users build and play games

Engineering Manager - Subscriptions

Engineering LeadershipConfirmed live in the last 24 hours
Full-timeSan Mateo, CA, USA

About the Job

Requirements

  • At least 8 years of hands-on software development experience focused on building and operating highly scalable distributed systems.
  • At least 2 years of direct experience managing and mentoring high-performing engineering teams.
  • Demonstrated ability to define and drive technical vision and roadmaps for mission-critical, high-volume services.
  • A strong track record of recruiting, developing, and retaining engineering talent.
  • Familiarity with billing products and payments processing.

Responsibilities

  • Direct strategy and implementation for the suite of subscription offerings.
  • Collaborate with Product to define the subscriptions roadmap, build features, and partner across teams to deliver value to subscribers.
  • Lead full lifecycle management and feature execution for recurring billing, including purchasing, upgrades, and subscription management across platforms.
  • Execute initiatives to expand the subscriber base and strengthen long-term user retention.
  • Develop telemetry, monitoring, and dashboards to provide real-time insights into system health, success metrics, latency, and operational performance across channels.
  • Oversee daily engineering roadmap execution and ensure reliable, high-quality code delivery on time.
  • Maintain the 24/7 health and stability of payment systems by leading on-call rotations, incident response, and post-mortem analysis to improve reliability and reduce transaction errors.
  • Provide hands-on guidance on technical designs and architecture proposals, and conduct code reviews to maintain security, performance, and scalability standards.
  • Collaborate with Product Management, Design, Risk, and Legal/Compliance to align requirements, prioritize features, and ensure regulatory adherence.
  • Set the long-term technical vision and architectural roadmap for the team and services supporting subscribers globally.
  • Attract, hire, mentor, and coach software engineers, fostering ownership, engineering excellence, and continuous learning within the Subscriptions Pod.

About the Company

Roblox

Runs a platform where users build and play games

Roblox runs an online platform where people play, chat, and hang out in 3D games built by its users rather than by the company itself. In 2025, Grow a Garden, a game a teenager made on Roblox, set the record for the most people playing one video game at the same time. Creators build games with Roblox Studio, a free design tool, and players join through the free Roblox app on phones, computers, game consoles, and VR headsets. Roblox makes money by selling Robux, a virtual currency players spend on avatar items and in-game extras, and it shares part of that spending with creators, who can exchange their Robux for real money. Roblox was founded in 2004 and is based in San Mateo, California.

Company size
1,001-5,000
Company stage
IPO
Headquarters
San Mateo, CA
Founded
2004

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