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Scopely

Creates and runs games with ongoing updates

Combat Designer

Product DesignConfirmed live in the last 24 hours
Full-timeBarcelona, SpainNo salary listed

About the Job

Requirements

  • A deep passion for combat and gameplay design.
  • At least four years of experience designing content and gameplay systems for live free-to-play games; experience in 4X or action role-playing game genres is preferred.
  • Excellent communication skills, including the ability to gather feedback, align stakeholders, and iterate collaboratively.
  • A passion for playing and analyzing games across multiple genres and platforms.
  • The ability to work independently in a highly collaborative environment.
  • Strong knowledge of Unity or Unreal workflows and behavioral component implementation.
  • The résumé or CV must be written in English.

Responsibilities

  • Build and refine combat gameplay focused on the player journey and moment-to-moment interactions, with a focus on character, camera, and controls.
  • Create compelling gameplay content that works across different player progressions and game modes.
  • Collaborate with designers, product managers, artists, and engineers to implement content and systems.
  • Document workflows and best practices for other designers to use when generating additional content.
  • Evaluate performance using data, player feedback, and playtesting.
  • Define solutions within a defined space and identify high-return-on-investment improvement opportunities.
  • Plan for long-term content extensibility and system health.

Desired Qualifications

  • Experience with 4X or action role-playing game genres.

About the Company

Scopely

Creates and runs games with ongoing updates

Scopely develops, publishes and operates video games for players on mobile devices, computers and consoles. Its portfolio includes MONOPOLY GO!, made in partnership with Hasbro, and location-based games such as Pokémon GO, whose teams joined its Scopely Explore business. Game teams add events, social features and content updates so players can keep returning to the same game over time. Many titles are free to start and earn money through optional in-game purchases, supported by the proprietary Playgami platform and shared publishing services across owned and partner studios. Scopely was founded in 2011 and is headquartered in Culver City, California.

Company size
1,001-5,000
Company stage
Acquired
Total funding
$998.8M
Headquarters
Culver City, CA
Founded
2011

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