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Big Viking Games

HTML5 social and mobile games developer

VIP Player Services Lead

Full-TimeUpdated on 10/17/2026
No salary listed
Mid, Senior
Toronto, ON, Canada
HybridThree days on-site per week required.
Customer Experience & SupportCustomer Experience

About the job

Requirements
  • At least 4 years of experience in VIP management, player services, customer experience, community management, retention, account management, or a similar player- or customer-facing role.
  • Experience managing relationships with high-value, highly engaged, or high-touch customers or players.
  • Strong written and verbal communication skills to communicate clearly, warmly, and professionally with players and internal stakeholders.
  • Strong judgment when handling sensitive, emotional, escalated, or high-value player situations.
  • Experience using player behavior, service trends, sentiment, or customer data to identify issues and recommend improvements.
  • Experience creating or improving support workflows, macros, knowledge resources, escalation processes, training materials, or service standards.
  • Ability to work cross-functionally with Product, QA, Engineering, Live Operations, Marketing, Operations, and leadership.
  • Strong organizational skills and attention to detail.
  • Ability to manage hands-on operational work while contributing to longer-term player experience strategy.
  • Ability to work independently, identify emerging issues, and make sound decisions when priorities are not fully defined.
  • Comfort using artificial intelligence tools such as ChatGPT, Claude, Gemini, or similar platforms to improve workflows, reporting, communication, and insight generation.
Responsibilities
  • Own and evolve Big Viking Games’ VIP player program across YoWorld, FishWorld, and future live-service initiatives.
  • Personally manage relationships with high-value and highly engaged players through thoughtful, professional, and personalized communication.
  • Build VIP engagement strategies that support retention, satisfaction, loyalty, and long-term player trust.
  • Plan and coordinate VIP outreach, events, promotions, social engagement, special experiences, and tailored communications.
  • Monitor player behavior, spending patterns, sentiment, service history, and engagement signals to identify opportunities and risks.
  • Support appropriate upsell, re-engagement, and retention opportunities while maintaining a player-first service mindset.
  • Ensure VIP players feel heard, respected, supported, and valued without creating unsustainable one-off processes.
  • Partner with Player Services leadership to improve the quality, consistency, and effectiveness of player support.
  • Refine workflows, escalation paths, service policies, macros, knowledge articles, templates, and communication standards.
  • Provide hands-on support by reviewing tickets, refining responses, identifying trends, and helping resolve complex or sensitive player issues.
  • Help ensure players receive clear, timely, accurate, and empathetic support.
  • Identify recurring pain points, service gaps, bugs, policy confusion, or product friction that may impact satisfaction and retention.
  • Improve how the team handles escalations, difficult player interactions, VIP issues, and high-sensitivity cases.
  • Serve as a key advocate for player sentiment across the studio.
  • Translate player feedback, VIP insights, support trends, community signals, and behavioral data into clear recommendations.
  • Partner with Product, Live Operations, QA, Engineering, Marketing, and leadership to help prioritize player-facing improvements.
  • Identify emerging risks before they become larger player experience issues.
  • Balance player advocacy with business priorities, operational realities, and long-term product health.
  • Help the studio understand what players are experiencing, what they value, where they are frustrated, and what actions may improve satisfaction and retention.
  • Own a regular Player Pulse report for studio stakeholders, summarizing player sentiment, VIP insights, CSAT trends, recurring issues, service risks, and recommended actions.
  • Use support data, player behavior, qualitative feedback, and VIP interactions to identify trends and opportunities.
  • Track the performance of VIP engagement, retention initiatives, promotions, outreach, and player services improvements.
  • Present insights clearly to leadership and cross-functional teams.
  • Convert raw player feedback and service data into decision-ready narratives.
  • Use artificial intelligence tools to summarize feedback, identify patterns, draft reports, improve response quality, and accelerate insight generation.
  • Mentor and support distributed or offshore Player Services team members, helping build stronger communication, empathy, judgment, ownership, and problem-solving skills.
  • Create and maintain training materials, playbooks, workflows, escalation guides, and service standards.
  • Help improve onboarding and ongoing development for Player Services contributors.
  • Partner with team leads or external service partners to improve quality, consistency, and accountability.
  • Identify workload trends, skill gaps, capacity risks, and opportunities to scale the service function more sustainably.
  • Build repeatable processes that improve player support without relying only on individual heroics.
  • Identify opportunities to improve Player Services tools, reporting, documentation, automation, and workflows.
  • Help implement practical artificial-intelligence-assisted workflows for ticket review, sentiment summaries, VIP notes, macro drafting, knowledge management, and recurring reporting.
  • Partner with operations and systems teams to improve how player data, service history, and VIP activity are tracked.
  • Help maintain clean, useful records of VIP interactions, player issues, retention activity, and follow-ups.
  • Ensure tools and workflows support better service quality, faster response times, and stronger player relationships.
Desired Qualifications
  • Experience in mobile, social, casual, free-to-play, casino, puzzle, virtual world, or live-service games.
  • Experience at companies such as Zynga, Moon Active, Playtika, Scopely, or similar online gaming companies.
  • Experience designing or operating VIP programs, loyalty programs, player events, retention programs, or re-engagement campaigns.
  • Experience managing a large VIP portfolio or high-volume player community.
  • Experience with customer support platforms, customer relationship management tools, knowledge management systems, social channels, reporting tools, or workflow automation.
  • Experience supporting offshore or distributed teams across multiple time zones.
  • Experience presenting player insights, service trends, or customer experience metrics to leadership.
  • Experience with Zendesk, Helpshift, Salesforce, HubSpot, Intercom, Jira, Slack, Notion, Airtable, or similar tools.
  • Experience with player segmentation, retention analysis, lifetime value, average revenue per paying user, churn risk, customer satisfaction, response time, resolution quality, or service operations metrics.

About the company

What the company does: Big Viking Games develops social and mobile games, specializing in HTML5 games and live operations, and serves a diverse client base through social platforms and mobile devices. How the product works: Its games run in HTML5 across social media and mobile environments, with ongoing live operations that include updates, events, and community engagement, and the business earns money from in-game purchases, premium content, advertising, and partnerships. How it differs from competitors: It emphasizes HTML5-backed social/mobile games paired with continuous live operations and a focus on building and supporting gaming communities, along with a strong workplace culture and active support for employees relocating to Canada. What its goal is: to create engaging, long-lasting gaming experiences at scale while growing revenue through microtransactions and ads and expanding its support for developers, partners, and communities.

Company Size

51-200

Company Stage

Debt Financing

Total Funding

$22M

Headquarters

London, United Kingdom

Founded

2011

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Simplify's Take

What believers are saying

  • Galatron launched on Messenger in January 2026, proving continued product shipping.
  • The Valiant Entertainment five-year partnership expands licensed IP and audience reach.
  • Big Viking still recruits in 2025, signaling ongoing operations and product investment.

What critics are saying

  • Meta requires Zero Permissions migration by September 30, 2026, threatening Messenger distribution.
  • Facebook Web Games sunset eliminates legacy traffic and forces costly platform reengineering.
  • Dependence on Meta and a narrow HTML5 niche creates existential platform-concentration risk.

What makes Big Viking Games unique

  • Big Viking Games remains Canada’s largest independent mobile and social game studio.
  • Its HTML5-first design fits instantly playable Messenger games without app-store friction.
  • Gallop Labs acquisition strengthens data science for user acquisition and live operations.

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Benefits

  • Health Insurance
  • Dental Insurance
  • Vision Insurance
  • Health Savings Account/Flexible Spending Account
  • 401(k) Company Match
  • Employee Stock Purchase Plan
  • Paid Vacation

Growth & Insights and Company News

Headcount

6 month growth

10%

1 year growth

8%

2 year growth

4%
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Federal Government Invests $11.2 Million Into 29 Companies In Television, Publishing, Video Game Industries

The financing comes amid debates over Bill C-11, which aims to regulate online content such as streaming platforms, social media videos. The Government of Canada announced on Wednesday that it is investing a collective $11.2 million into 29 organizations across the country for the fifth intake of the Creative Export Canada program

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Aug 17th, 2022
Minister Rodriguez announces recipients under the fifth intake of the Creative Export Canada Program

Cultural organizations in British Columbia, Alberta, Ontario, Quebec and New Brunswick will receive a total of $11,242,000 in Creative Export Canada funding