Hardware Intern
Apple
Hardware Intern
Apple
Designs phones, computers and their operating systems
Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what can be accomplished. Dynamic, smart people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with Apple products. The same passion for innovation that goes into our products also applies to our practices strengthening our commitment to leave the world better than we found it. Join us to help deliver the next groundbreaking Apple product. Do you love working on challenges that no one has solved yet? As members of our dynamic group, interns will have the unrivaled and rewarding opportunity to craft upcoming products that will delight and inspire millions of Apple’s customers every single day! As a Hardware Engineering Intern, you’ll support electrical & system design and integration of Apple Vision Pro, iPhone, iPad, Watch, and Mac computers. You will also assist in engineering processes that support the design, integration, implementation, testing, and qualification of various electrical sub-systems.
Currently pursuing a PhD in Electrical Engineering, Computer Engineering, Electrical and Computer Engineering, or a related field. At the end of the internship, you must return to school to continue your education or the internship must be the last requirement for you to graduate.
Computer system architecture, digital logic design and verification, digital and analog circuit analysis, and Analog IC Chip design and microarchitecture of on-chip interconnection networks Antenna, cellular, wireless, OTA, RF Engineering, high-speed signals, wireless communication theory, and RF circuit design CPU & GPU Architecture Proficiency in one or more of the following: C, C++, Python, Perl, SQL, Assembly, Mac OS X, PH, Obj-C, VHDL, Verilog RTL, Digital Logic Design Experience using measurement equipment such as spectrum analyzers, network analyzers, and oscilloscopes Experience interpreting schematics with physical design and debugging of circuits via FPGA or PCBs Prior internship experience, relevant project experience (group or individual), teaching assistance experience, and/or relevant work experience
Responsibilities may include: Camera/Touch/Display Engineering: Optics, Flat Panel/HW, Touch Mechanical Design; Design & implement experiments validating new materials (optical, mechanical); Optimize for performance and reliability Wireless Technologies: Antenna Design, RF System Level Validation, Automated Software/Tool Development, Optimization of RF Automated Systems, RF Systems Analysis ASIC/VLSI: RTL Design & Implementation, Verification, Integration, Validation, Emulation, Power/Tech & Circuits, CAD, STA, Physical Design, Low Power Design, Signal Integrity, Analog/Mixed Signal, LDV/HDV, DFT System Development: Electrical System Design and Integration, System-Level Testing Support, Schematic Capture, Bug Resolution Audio/Acoustics/Optical: Hardware (Speaker/Microphone) Design, Mechanical Design and Prototyping, System Integration, Noise and Vibration, Audio Feature Design (Software & Machine Learning), Hearing Health, Psychoacoustics and User Studies Embedded Systems: Low-Level Microcontroller Code Development, Prototyping Concepts, Design Verification (FPGA), Streamline Electrical Design Firmware Development: Write/Debug low level firmware, drivers, protocols and other firmware code, developing embedded firmware solutions Quality Engineering
Apple designs and sells consumer electronics, from iPhone smartphones and Mac computers to tablets and wearable devices. Its operating systems manage apps and built-in functions for communication and work, while iCloud stores files and synchronizes data across devices. Customers buy additional digital services through subscriptions such as Apple Music and Apple TV, and developers distribute software through the App Store. Apple earns money from hardware sales, subscriptions and digital transactions, selling directly to customers and through retailers and mobile carriers around the world. It was founded in 1976 and has its headquarters in Cupertino, California.
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