A

Apple

Designs phones, computers and their operating systems

Software Architect - iOS Devices

Mobile EngineeringConfirmed live in the last 24 hours
Full-timeSunnyvale, CA, USANo salary listedIn-person

About the Job

Requirements

  • A Bachelor's degree in Computer Science, Computer Engineering, or Electrical Engineering, or equivalent, and 10 or more years of relevant experience.
  • Experience leading, designing, and driving architecture for complex, multi-module applications or system software.
  • Experience influencing technical decisions across cross-functional partners, including Algorithms, Hardware, Quality Engineering, and Data Engineering.
  • Experience developing high-quality iOS, watchOS, or macOS applications for App Store or internal enterprise distribution.
  • Experience with Xcode, Instruments, LLDB, Time Profiler, and Memory Graph Debugger.

Responsibilities

  • Drive end-to-end architecture for iOS frameworks, applications, and internal research platforms.
  • Establish coding standards, architectural patterns, and platform roadmaps.
  • Build modular, scalable, and testable components enabling research studies, sensor pipelines, and future product features.
  • Support product teams and prototyping teams through rapid iteration cycles.
  • Guide engineers through design reviews, code reviews, and architectural decisions.
  • Profile and optimize for performance, power, reliability, and data integrity.
  • Collaborate closely with cross-functional partners to bring new hardware and sensing capabilities to life.
  • Contribute to the vision of next-generation software platforms at Apple.

Desired Qualifications

  • Ability to leverage artificial intelligence tools to effectively deliver results.
  • Experience driving architectural decisions, presenting clear technical strategies, mentoring engineers, and influencing without authority.
  • Ability to break down ambiguous technical spaces, define clear architectural patterns, and guide teams on implementation.
  • Deep knowledge of Apple’s development frameworks and toolchains.
  • Deep understanding of concurrency, asynchronous programming (Grand Central Dispatch, Swift Concurrency, Actors), and high-performance architectures.
  • Strong grasp of scalability, reliability, power efficiency, and performance tuning for resource-constrained devices.
  • Strong command of object-oriented and protocol-oriented design, data structures, algorithms, and system design principles.
  • Experience with RESTful APIs, local persistence, distributed systems, and full-stack interactions.
  • Exceptional problem-solving, debugging, and triage skills.
  • Excellent written and verbal communication skills.
  • Prior experience in technical leadership, architecture, or platform-level roles.

About the Company

Apple

Designs phones, computers and their operating systems

Apple designs and sells consumer electronics, from iPhone smartphones and Mac computers to tablets and wearable devices. Its operating systems manage apps and built-in functions for communication and work, while iCloud stores files and synchronizes data across devices. Customers buy additional digital services through subscriptions such as Apple Music and Apple TV, and developers distribute software through the App Store. Apple earns money from hardware sales, subscriptions and digital transactions, selling directly to customers and through retailers and mobile carriers around the world. It was founded in 1976 and has its headquarters in Cupertino, California.

Company size
10,001+
Company stage
IPO
Headquarters
Cupertino, CA
Founded
1976

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