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Apple

Designs phones, computers and their operating systems

GPU Compiler Engineer

Systems Software EngineeringConfirmed live in the last 24 hours
Full-timeCupertino, CA, USANo salary listedIn-person

About the Job

Requirements

  • A technical bachelor's or master's degree, or equivalent experience in Computer Science, Computer Engineering, or compiler development.
  • Deep understanding of compilers, including semantic analysis, type systems, and optimization algorithms.
  • Strong foundation in computer architecture, including memory hierarchy, instructions, and modern processors.
  • Strong software design, problem-solving, debugging, and performance-analysis skills.

Responsibilities

  • Design and architect language features and intermediate representations to represent new architecture features and enable advanced optimizations.
  • Research and design compiler optimization algorithms targeting general-purpose compute, machine learning, and graphics-specific code paths.
  • Build developer-focused compiler-based tools and infrastructure.
  • Analyze, design, and build new language constructs in front-end and middle-end optimizations to harness GPU capabilities.
  • Investigate new architectures, design languages, and develop high-quality static and just-in-time front-end and middle-end optimizations for applications including games, machine learning, and image processing.
  • Partner with the team to integrate compilers into the developer platform and maximize machine-learning, compute, and graphics performance across Apple products and platforms.

Desired Qualifications

  • Understand a parallel programming language for GPUs or CPUs, such as Metal, OpenGL, OpenCL, DirectX, or CUDA.
  • Familiarity with machine learning and frameworks such as PyTorch.
  • Familiarity with graphics.

About the Company

Apple

Designs phones, computers and their operating systems

Apple designs and sells consumer electronics, from iPhone smartphones and Mac computers to tablets and wearable devices. Its operating systems manage apps and built-in functions for communication and work, while iCloud stores files and synchronizes data across devices. Customers buy additional digital services through subscriptions such as Apple Music and Apple TV, and developers distribute software through the App Store. Apple earns money from hardware sales, subscriptions and digital transactions, selling directly to customers and through retailers and mobile carriers around the world. It was founded in 1976 and has its headquarters in Cupertino, California.

Company size
10,001+
Company stage
IPO
Headquarters
Cupertino, CA
Founded
1976

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