Core Audio System Software Engineer
Apple
Core Audio System Software Engineer
Apple
Designs phones, computers and their operating systems
Imagine what you could do here at Apple. Every day, bold ideas become extraordinary products, services, and customer experiences faster than anywhere else in the world. We are looking for passionate, dedicated individuals who bring both technical depth and creative thinking to their work. The Audio and Media Technologies (AMT) team sits at the heart of audio, video, and graphics support across Apple's most innovative products, including HomePod, AirPods, iPhone, iPad, Apple Watch, and Apple TV. Our Audio team provides the foundational audio infrastructure that powers technologies such as FaceTime, Camera, AirPlay, Siri, Pro Audio, Streaming, and Music playback. The work you do here will be heard by hundreds of millions of people around the world.
Strong C++ programming skills; familiarity with Swift. Solid understanding of multi-threaded programming and operating systems concepts. Experience with digital audio systems. Proven debugging skills across complex software stacks.
BS or MS in Computer Science, Electrical Engineering, or equivalent experience. 5+ years of experience with real-time audio software. Familiarity with real-time constraints and low-latency systems.
As a member of the Audio HAL (Hardware Abstraction Layer) team, you will be on the front lines of building the systems that define Apple's audio experience. You will solve complex engineering challenges, develop new features and capabilities, and maintain and evolve the developer-facing APIs used by both application and driver developers across the ecosystem. We are looking for a self-starter who communicates with clarity and precision, pays close attention to detail, and approaches hard problems with creativity and rigor. You will thrive in a fast-paced, high-impact environment where your work ships to customers globally. Above all, you are someone who genuinely cares about delivering an exceptional audio experience, for both Apple customers and the broader developer community.
Design, develop, and maintain core components of the Audio HAL and related audio subsystems. Collaborate with driver, audio stack, and application teams to define and implement new audio features. Own and evolve developer-facing APIs, ensuring they are robust, performant, and intuitive. Debug complex audio issues spanning hardware, drivers, and software layers. Conduct thorough code reviews and contribute to a culture of engineering excellence.
Apple designs and sells consumer electronics, from iPhone smartphones and Mac computers to tablets and wearable devices. Its operating systems manage apps and built-in functions for communication and work, while iCloud stores files and synchronizes data across devices. Customers buy additional digital services through subscriptions such as Apple Music and Apple TV, and developers distribute software through the App Store. Apple earns money from hardware sales, subscriptions and digital transactions, selling directly to customers and through retailers and mobile carriers around the world. It was founded in 1976 and has its headquarters in Cupertino, California.
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