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Electronic Arts

Global publisher of live-service video games

Full Stack Engineer

Full-Stack EngineeringUpdated on Nov 13
Full-timeVancouver, BC, Canada

About the Job

Requirements

  • At least 6 years of experience building web projects using modern development practices, including frontend user interfaces and backend microservices.
  • Hands-on experience building products with AI capabilities, such as prompt engineering, retrieval-augmented generation (RAG), or agentic workflows.
  • Experience building backend services using Node, Kotlin, Go, or similar technologies.
  • Experience with TypeScript, including React hooks, functional components, and advanced type systems.
  • Experience deploying services on cloud-based infrastructure such as Kubernetes, AWS, Google Cloud Platform, or Azure.

Responsibilities

  • Write testable and scalable code across the stack, integrating AI-driven logic into tools used by Live Teams.
  • Implement AI capabilities, such as large language model integrations and vector databases, to remove developer bottlenecks and improve tool intelligence.
  • Design components and microservices to ensure the stack supports evolving AI technologies.
  • Partner with game designers and producers to deliver features in an agile, iterative model.
  • Perform code reviews and mentor engineers on modern patterns, including the use of AI for tests and documentation.

About the Company

Electronic Arts

Global publisher of live-service video games

Electronic Arts (EA) publishes and distributes video games across consoles, PCs, and mobile devices. It creates games and extends their life with live services, such as downloadable content (DLC), in-game purchases, and subscriptions, to keep players engaged over time. Its products are sold as digital downloads and physical copies, with additional value through ongoing content and a subscription plan called EA Play that grants access to a library of games and perks. Compared with competitors, EA blends a broad lineup of genres and platforms with a steady revenue model based on live services and memberships, rather than relying only on initial game launches. Its goal is to inspire the world through play while building stable, recurring income by maintaining active player communities and expanding engagement across geographies.

Company size
10,001+
Company stage
IPO
Headquarters
Redwood City, CA
Founded
1991

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