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Apple

Designs phones, computers and their operating systems

Human-Centric Modeling Intern

Computer Vision +1Confirmed live in the last 24 hours
InternshipZürich, SwitzerlandNo salary listedIn-person

About the Job

Requirements

  • Currently pursuing a Master of Science or PhD degree in Computer Science or a related field.
  • At the end of the internship, return to school to continue education or have the internship be the last requirement for graduation.
  • Have a strong understanding of generative models and/or multimodal foundation models.
  • Have a strong understanding of neural rendering, 3D representations, and Gaussian Splatting.
  • Demonstrate fluency in Python and machine learning frameworks such as PyTorch.
  • Demonstrate problem-solving and analytical-thinking abilities.

Responsibilities

  • Develop, implement, evaluate, and improve multimodal algorithms that model humans in complex and diverse scenarios, including human-centric multimodal generative models, human-centric video diffusion models, human behavior modeling and simulation, world models and sequence models, 3D reconstruction of humans, representation learning and spatial understanding, face and body tracking, human-object interaction, advanced neural rendering techniques, and neural simulation techniques.

Desired Qualifications

  • Have hands-on experience with 3D generative models, image or video diffusion models, or vision foundation models.
  • Have a track record of applied results, such as shipped or open-source projects, or publications at venues such as CVPR, ECCV, ICCV, NeurIPS, ICLR, or SIGGRAPH.
  • Availability for a minimum of 6 months is preferred.
  • Industry experience is a plus.

About the Company

Apple

Designs phones, computers and their operating systems

Apple designs and sells consumer electronics, from iPhone smartphones and Mac computers to tablets and wearable devices. Its operating systems manage apps and built-in functions for communication and work, while iCloud stores files and synchronizes data across devices. Customers buy additional digital services through subscriptions such as Apple Music and Apple TV, and developers distribute software through the App Store. Apple earns money from hardware sales, subscriptions and digital transactions, selling directly to customers and through retailers and mobile carriers around the world. It was founded in 1976 and has its headquarters in Cupertino, California.

Company size
10,001+
Company stage
IPO
Headquarters
Cupertino, CA
Founded
1976

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