Q

Qualcomm

Designs mobile chips and licenses wireless patents

GPU Design Verification Engineer - GPU ASICS Engineering

Hardware Validation & TestingConfirmed live in the last 24 hours
Full-timeSan Diego, CA, USAIn-person

About the Job

Requirements

  • A Bachelor's degree in Computer Engineering, Computer Science, Electrical Engineering, or a related field and 4+ years of Software Engineering, Hardware Engineering, Systems Engineering, or related work experience; or a Master's degree in one of those fields and 3+ years of related work experience; or a PhD in one of those fields and 2+ years of related work experience.
  • 5+ years of Hardware Engineering, Software Engineering, Systems Engineering, or related work experience is preferred.
  • Verification skills in test planning, scripting, simulation, problem solving, and debugging.
  • Skills in SystemVerilog, UVM, Verilog or VHDL, and C/C++.
  • Experience with constrained random testing, functional coverage development, and design debugging.
  • Exposure to emulation and prototyping platforms such as Veloce, Palladium, Zebu, or FPGA.
  • A Master's degree in Electrical or Computer Engineering, Computer Science, or a related field is preferred.
  • 2+ years of relevant GPU experience, external or internal, is preferred.
  • Experience in GPU-based verification and system- or subsystem-level verification is preferred.
  • Experience with concurrency, preemption, and stress-testing frameworks is preferred.
  • Experience with testbench architecture and implementation is preferred.
  • Exposure to Vulkan, DX11, or DX12 graphics APIs is preferred.
  • Scripting and automation skills, including Python, Make, or Airflow, are preferred.
  • Embedded firmware development and debugging experience is preferred.
  • Benchmarking and performance analysis experience is preferred.
  • Knowledge of Windows or Linux operating system kernel architecture is preferred.
  • Experience with C/C++, GNU Toolchain, or Visual Studio is preferred.
  • Formal verification experience with FPV or DPV is a plus.
  • Experience with emulation, prototyping, hybrid build, and execution flows using tools such as Veloce, Palladium, Zebu, Protium, HAPS, or QEMU is preferred.
  • Experience developing synthesizable transactors, monitors, and scoreboards for emulation platforms is preferred.
  • Embedded firmware or kernel-level development and debugging skills, including C/C++, Makefile, GDB, U-Boot, UEFI, or kernel-mode drivers, are preferred.

Responsibilities

  • Architect, design, implement, and verify the structure and performance of GPU hardware, drivers, features, applications, and tools.
  • Create and maintain verification testbenches and environments using SystemVerilog and UVM.
  • Create and use advanced testing frameworks to generate and recreate real-world system integration conditions.
  • Collaborate with Architecture, Software, Firmware, Design, Modeling, Emulation, and Post-silicon Validation teams to define and develop test methodology and content.
  • Participate in GPU architecture and microarchitecture reviews.
  • Collect, organize, and execute system-level test content, including directed test cases, gaming benchmarks, standards compliance test suites, and system-level scenarios.
  • Build automation for continuous integration and testing based on the latest GPU IP.
  • Collect and analyze test results using statistics and data predictions to track benchmarks and identify issues.
  • Work with team members to understand and align on narrow feature-development scope and meet targets.
  • Write technical documentation and feature descriptions for straightforward projects under the direction of a supervisor.
  • Own and execute key independent tasks toward program requirements.
  • Communicate routine factual information about day-to-day activities to colleagues knowledgeable in the subject area.
  • Work within prescribed timelines and resource constraints.
  • Apply independent creative thought to troubleshoot technical problems and address novel circumstances.
  • Research using available resources and engage with interdisciplinary teams.
  • Use deductive problem-solving to resolve moderately complex problems, including limited data analysis where needed.

About the Company

Qualcomm

Designs mobile chips and licenses wireless patents

Qualcomm designs the Snapdragon processors and modems inside many Android phones, and it licenses its wireless patents to device makers around the world. It helped commercialize CDMA, the cellular technology behind 3G networks, and its patents cover core parts of the 4G and 5G standards that phones use to connect. The company does not run its own chip factories; contract foundries make its chips, which it sells to makers of phones, PCs, cars, and connected devices. Device makers also pay Qualcomm royalties for using its patented technology, which forms a second business alongside chip sales. Qualcomm was founded in 1985 and is based in San Diego, California.

Company size
10,001+
Company stage
IPO
Headquarters
San Diego, CA
Founded
1985

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