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Electronic Arts

Global publisher of live-service video games

Senior Product Manager Lifecycle Growth

Product ManagementPosted on Nov 10
Full-timeLos Angeles, CA, USAIn-person

About the Job

Requirements

  • At least 4 years of product management experience, including at least 2 years in lifecycle, customer relationship management, or growth for a live-service game or large-scale consumer app.
  • Experience shipping in-product messaging, notification, or customer relationship management systems, including segmentation, triggers, and frequency capping.
  • Hands-on experience designing and analyzing A/B tests and holdout experiments, and working with data in SQL.
  • Strong understanding of free-to-play player motivations, retention, and reactivation.
  • Experience partnering with central platform, marketing, or partner teams to deliver outcomes without direct authority.
  • Clear, concise writing and an eye for player-facing copy.
  • Strong communication and organizational skills, with the ability to manage multiple concurrent features and live programs.

Responsibilities

  • Own and drive the roadmap for in-game messaging, delivering the right message to each player based on their journey, from first session through the entire lifecycle.
  • Design and run experiments to measure the impact of marketing, messaging, and rewards.
  • Work with marketing teams to define and optimize the player lifecycle, from top-of-funnel content to the in-game experience.
  • Evolve Apex’s in-game inbox and messaging surfaces, including targeting, prioritization, frequency capping, and deep linking.
  • Partner with EA's web and commerce teams to improve the product offering and customer journey for the Apex web store.
  • Own the in-game experience for Twitch and YouTube drops.
  • Help define and grow new channels that facilitate growth and retention.

Desired Qualifications

  • Experience with creator programs, Twitch or YouTube drops, esports, or web commerce.
  • Growth experience in mobile free-to-play or an MBA.

About the Company

Electronic Arts

Global publisher of live-service video games

Electronic Arts (EA) publishes and distributes video games across consoles, PCs, and mobile devices. It creates games and extends their life with live services, such as downloadable content (DLC), in-game purchases, and subscriptions, to keep players engaged over time. Its products are sold as digital downloads and physical copies, with additional value through ongoing content and a subscription plan called EA Play that grants access to a library of games and perks. Compared with competitors, EA blends a broad lineup of genres and platforms with a steady revenue model based on live services and memberships, rather than relying only on initial game launches. Its goal is to inspire the world through play while building stable, recurring income by maintaining active player communities and expanding engagement across geographies.

Company size
10,001+
Company stage
IPO
Headquarters
Redwood City, CA
Founded
1991

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