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People Can Fly

Global game developer using Unreal Engine

Senior AI Designer

Product & Experience DesignConfirmed live in the last 24 hours
Full-timeWarsaw, PolandNo salary listedRemote

About the Job

Requirements

  • At least 6 years of experience in the production of games for consoles and PC.
  • At least 4 years of experience shipping AAA third-person-person (TPP), shooter, or cover-shooter titles in combat or systems design roles.
  • At least one shipped title in a senior role, with a history of successful features.
  • Excellent knowledge of Unreal Engine 5.
  • Working proficiency with Unreal Engine Editor.
  • Ability to communicate and align design vision with internal partners and the target audience.
  • Ability to conceptualize, pitch, and implement game systems and features using various tools, technology, and visual language.
  • Solid understanding of creative and game development processes.
  • Extensive experience with online action games.
  • Strong verbal and written communication skills in English.

Responsibilities

  • Create, pitch, and prototype gameplay ideas for core combat and moment-to-moment mechanics and systems, combat characters, their feel, behavior, abilities, and encounters in various settings.
  • Implement combatant characters with animations and behavior using state machines, behavior trees, visual effects, sound effects, and combat encounters with arena layouts and pacing using provided level design tools and other scripting systems.
  • Create design documents, content briefs, system outlines, and other materials to share necessary information with involved teams.
  • Own the produced function from conceptual and paper design through prototyping, scripting, iteration, debugging, and optimization until delivery of the game.
  • Conduct playtest sessions for involved developers, including level designers, artists, animators, and programmers, to discuss and improve implemented prototypes.
  • Collaborate with multiple disciplines, ensuring the correct partners are involved and informed throughout the development process.
  • Remain current on industry trends, including new game genres, game design methods and techniques, and audio-visual developments.
  • Share knowledge and mentor less experienced peers.
  • Occasionally support the Lead in recruitment projects in collaboration with HR.

Desired Qualifications

  • Familiarity with scripting languages and a strong foundation in mathematics.
  • Deep understanding of systems design, player psychology, and emerging industry trends.
  • Experience with versatile game development tools such as Unity and Unreal.
  • Experience with Atlassian software, including JIRA and Confluence.

About the Company

People Can Fly

Global game developer using Unreal Engine

People Can Fly is a global video game developer with studios in Poland, the UK and North America, known for Unreal Engine expertise and a history of shooter games. Its current lineup includes Outriders, an RPG shooter released on multiple platforms, along with active partnerships, self-publishing efforts, and VR projects. Its games use fast-paced action and skill-based combat, delivered through Unreal Engine across PC, consoles, and cloud services. The company differentiates itself through a long track record of acclaimed shooters, a multinational development footprint, strategic partnerships with Microsoft, Krafton and Sony, and a growing self-publishing and VR portfolio, with a goal to expand its reach by delivering high-quality experiences and collaborating on new titles and technologies.

Company size
201-500
Company stage
IPO
Headquarters
Warsaw, Poland
Founded
2002

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