Packaging Substrate Engineer
Apple
Packaging Substrate Engineer
Apple
Designs phones, computers and their operating systems
Our Hardware Technology Packaging team invents, designs, develops, and integrates electronic packaging solutions for Apple’s internal and custom external components of hardware for its consumer electronic products such as iPhone, iPad, Mac, Apple Watch, Apple TV etc. In this highly visible role, you will own and drive sophisticated package selection, new-generation package structure and configuration optimization. You will be responsible for Apple package substrate including design, technology, manufacturing, and reliability, and future roadmap; and work with cross-functional teams to achieve the best package performance.
BS and 10+ years of relevant industry experience.
MS or Ph.D. and 8+ years of relevant industry experience. Proven fundamentals in material/chemistry/mechanical engineering field(s). In-depth knowledge of substrate technology, manufacturing process, design rules, and roadmap. Hands-on experience in substrate manufacturing and technology development: Cu plating, lithography, dielectric material, via formation, solder resist, surface finish etc. Familiarity with package assembly and integration process preferred. Experience in Cadence Allegro platform tools and design review for manufacturing (DFM). Exceptional technology development & project management skills. Strong communication & collaborative skills.
• Lead SoC package substrate technology development, pathfinding, and roadmap definition. • Work with substrate manufacturing industry, foundry, and OSAT to bring package substrate solution from concept to HVM. • Drive industry with sophisticated package solutions, new architecture, material and process development, and spec definitions. • 5% International travel.
Work with industry partners to develop new substrate technologies from concept to HVM for Apple packaging roadmap. Work with cross-functional groups to define & optimize new package substrate architectures based on performance, technical risk, cost, and availability etc. Problem solving of technical issues during the full product development cycle.
Apple designs and sells consumer electronics, from iPhone smartphones and Mac computers to tablets and wearable devices. Its operating systems manage apps and built-in functions for communication and work, while iCloud stores files and synchronizes data across devices. Customers buy additional digital services through subscriptions such as Apple Music and Apple TV, and developers distribute software through the App Store. Apple earns money from hardware sales, subscriptions and digital transactions, selling directly to customers and through retailers and mobile carriers around the world. It was founded in 1976 and has its headquarters in Cupertino, California.
Explore more opportunities at Apple