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Roblox

Runs a platform where users build and play games

Principal Software Engineer - Service Networking

Platform EngineeringConfirmed live in the last 24 hours
Full-timeSan Mateo, CA, USA

About the Job

Requirements

  • At least 8 years of software engineering experience building and operating large-scale distributed systems, including leading substantial initiatives across teams.
  • Expertise in service mesh, proxies, application gateways, or a closely related infrastructure domain, demonstrated through systems designed, shipped, and operated.
  • Strong understanding of networking fundamentals, service discovery, traffic management, failure isolation, and secure service communication.
  • Strong programming skills in Go, C++, Rust, or another systems language, with experience debugging across application, proxy, control-plane, and operating-system boundaries.
  • Experience operating Kubernetes or comparable orchestration platforms in production and leading infrastructure migrations or performance improvements.
  • A record of turning ambiguous problems into technical direction and coordinated execution, communicating tradeoffs clearly, and helping other engineers lead independently.

Responsibilities

  • Set the technical strategy and roadmap for service mesh, balancing reliability, security, performance, and operating cost.
  • Design and build control-plane and data-plane capabilities for service discovery, routing, load balancing, and traffic policy using Envoy, Istio, and related technologies.
  • Lead integration and migration across Kubernetes, Nomad, and cloud environments, with clear compatibility requirements and safe rollout plans.
  • Partner with Security and application teams to deliver workload identity, mutual TLS, and traffic policy enforcement in production.
  • Improve resource efficiency and operational reliability through performance analysis, testing, observability, incident response, and deployment automation.
  • Lead technical decisions across teams, write and review production code, and mentor senior engineers to expand their judgment and ownership.

Desired Qualifications

  • Envoy/Istio internals, xDS, workload identity, and substantive open-source contributions are especially relevant.

About the Company

Roblox

Runs a platform where users build and play games

Roblox runs an online platform where people play, chat, and hang out in 3D games built by its users rather than by the company itself. In 2025, Grow a Garden, a game a teenager made on Roblox, set the record for the most people playing one video game at the same time. Creators build games with Roblox Studio, a free design tool, and players join through the free Roblox app on phones, computers, game consoles, and VR headsets. Roblox makes money by selling Robux, a virtual currency players spend on avatar items and in-game extras, and it shares part of that spending with creators, who can exchange their Robux for real money. Roblox was founded in 2004 and is based in San Mateo, California.

Company size
1,001-5,000
Company stage
IPO
Headquarters
San Mateo, CA
Founded
2004

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