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Roblox

Runs a platform where users build and play games

Principal Software Engineer - Metrics Platform

Backend EngineeringConfirmed live in the last 24 hours
Full-timeSan Mateo, CA, USA

About the Job

Requirements

  • A B.S. equivalent in Computer Science or sufficient experience.
  • At least 10 years of experience building, designing, testing, and maintaining production-grade, large-scale distributed systems.
  • Extensive experience designing and delivering production-grade distributed systems or data platforms.
  • A record of setting technical direction for systems spanning multiple teams or product areas.
  • Deep experience in one or more of data platforms, metadata and catalog systems, semantic layers, analytical systems, or large-scale data processing.
  • Strong engineering skills in Java, Go, Scala, or Python, and experience designing reliable services and APIs.
  • Strong understanding of SQL and familiarity with systems such as Spark, Flink, Trino, Druid, or comparable technologies.
  • Demonstrated ability to turn ambiguous, cross-team problems into an architecture and execution plan teams can adopt.
  • Ability to build alignment, explain tradeoffs, and guide decisions without relying on direct authority.
  • A proven track record of influencing technical direction across a large engineering organization, leading consensus on complex architectural initiatives, and championing successful multi-quarter projects.
  • A history of accountability, defining technical requirements in high-ambiguity environments, unblocking dependencies, rallying engineers across pods, and steering complex projects from initial design through production stability.

Responsibilities

  • Set the long-term architecture and evolution of the metrics platform, including metric registration, discovery, versioning, ownership, dependencies, and governance.
  • Design contracts and standards that let analytics and compute systems consume metric definitions consistently without coupling those definitions to one execution engine.
  • Guide the architecture for turning logical metric definitions into physical materializations and serving locations across Spark, Flink, OLAP, and feature platforms.
  • Build alignment across Data Infra, data engineering, analytics, and ML teams; resolve architectural boundaries and dependencies; and drive adoption of shared platform capabilities.
  • Set expectations for scalability, observability, resilience, data correctness, and operational ownership across the metric lifecycle.
  • Mentor engineers, improve technical decision-making across teams, and create leverage through reusable designs, APIs, and engineering practices.
  • Explore self-service and agent-assisted workflows for metric discovery and use, with appropriate validation and governance.
  • Embed AI and machine-learning capabilities in the data platform, leveraging large language models for data discovery and generation and building autonomous, self-service mechanisms for the platform interaction layer.

Desired Qualifications

  • Experience building metric or semantic platforms, data catalogs, lineage systems, or data governance capabilities.
  • Experience making metric definitions usable across multiple query or compute engines.
  • Contributions to open-source data infrastructure projects.
  • Experience operating data infrastructure at consumer-internet scale.

About the Company

Roblox

Runs a platform where users build and play games

Roblox runs an online platform where people play, chat, and hang out in 3D games built by its users rather than by the company itself. In 2025, Grow a Garden, a game a teenager made on Roblox, set the record for the most people playing one video game at the same time. Creators build games with Roblox Studio, a free design tool, and players join through the free Roblox app on phones, computers, game consoles, and VR headsets. Roblox makes money by selling Robux, a virtual currency players spend on avatar items and in-game extras, and it shares part of that spending with creators, who can exchange their Robux for real money. Roblox was founded in 2004 and is based in San Mateo, California.

Company size
1,001-5,000
Company stage
IPO
Headquarters
San Mateo, CA
Founded
2004

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