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Apple

Designs phones, computers and their operating systems

Cellular Layer-1 Control Software Development Engineer - Wireless Technologies & Ecosystems

Embedded EngineeringConfirmed live in the last 24 hours
Full-timeSunnyvale, CA, USANo salary listedIn-person

About the Job

Requirements

  • A Bachelor's and/or Master's degree in Computer Science, Computer Engineering, Electrical Engineering, or a related field.
  • 0-5+ years of relevant industry experience.
  • Strong understanding of software engineering principles using C and/or C++, Real-Time Operating Systems, and concurrent programming.

Responsibilities

  • Specify, design, and implement PHY/Layer 1 control software and firmware for a state-of-the-art mobile wireless communications system.
  • Implement key scheduling and control processing within tight timeline, latency, and energy constraints.
  • Assist in developing pre-silicon emulation systems and virtual platforms and use them for pre-silicon Layer 1 control software design and verification.
  • Evaluate and implement leading-edge tools for build, formal verification, and testing.
  • Define methodologies and standards.

Desired Qualifications

  • Deep understanding of cellular uplink procedures, including RACH, Scheduling Request, SRS, CSI, and antenna selection algorithms.
  • Working knowledge of computer architecture, particularly hardware/software interfaces of high-speed communication subsystems.
  • Experience with silicon prototyping, emulation systems, and virtual platforms.
  • Experience in software verification and hardware validation using scripting and automation frameworks.
  • Strong experience debugging embedded software systems using system simulators, spectrum analyzers, oscilloscopes, and JTAG debuggers.

About the Company

Apple

Designs phones, computers and their operating systems

Apple designs and sells consumer electronics, from iPhone smartphones and Mac computers to tablets and wearable devices. Its operating systems manage apps and built-in functions for communication and work, while iCloud stores files and synchronizes data across devices. Customers buy additional digital services through subscriptions such as Apple Music and Apple TV, and developers distribute software through the App Store. Apple earns money from hardware sales, subscriptions and digital transactions, selling directly to customers and through retailers and mobile carriers around the world. It was founded in 1976 and has its headquarters in Cupertino, California.

Company size
10,001+
Company stage
IPO
Headquarters
Cupertino, CA
Founded
1976

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