Input Device Product Design Engineer
Apple
Input Device Product Design Engineer
Apple
Designs phones, computers and their operating systems
The Input Devices team is a passionate, hard-working group of engineers from a diverse set of backgrounds and experience levels. Through our support for the iPad and Mac ecosystems, we develop innovative products that form the physical connection between the human body and the technology we seek to operate. The Magic comes from how our team intentionally designs with every customer in mind! From the 35 languages our keyboards support, to the multiple grip styles supported by Apple Pencil, to the infinite angle adjustability of our iPad keyboard line, the myriad of customers and the variety of ways they interact with the products we design is always our main focus. We are seeking someone who approaches problem solving with passion, creativity, and curiosity.
2+ yrs experience in a mechanical engineering design role. Bachelor’s degree in mechanical engineering or closely-related major. Solid engineering fundamentals: statics, strength of materials, kinematics and mechanism design, and manufacturing. Traveling ~10-15% of the year internationally to support engineering build activities. Great communication skills: written and verbal, with the ability to clearly communicate design ideas and contribute to brainstorms.
Master’s degree in mechanical engineering or closely-related major. Prior experience in other relevant industries promotes diverse perspectives and approaches to solving problems. Our team culture fosters a constant learning environment where many new and relevant skills can be developed on the job. Eagerness to work in a dynamic environment and dependably complete individual work If those things sound like the kind of challenges you find intriguing, then let's talk!
In this highly impactful role, you will use your mechanical design engineering skills to bring our Magic products to life. This looks like: Collaborating with industrial designers, hardware, software, product integrity, and technology teams to define the vision of a product. Exploring multiple product form factors and developing new product architectures. Defining kinematic behaviors to support ergonomic optimization. Integrating mechanisms, sensors, and other electromechanical components. Partnering with internal manufacturing teams and external vendors to optimize designs for function, cosmetics, and manufacturability. Ensuring design meets requirements through the life of the product through stress and tolerance analysis, DFMEA, prototyping, testing, and failure analysis.
Apple designs and sells consumer electronics, from iPhone smartphones and Mac computers to tablets and wearable devices. Its operating systems manage apps and built-in functions for communication and work, while iCloud stores files and synchronizes data across devices. Customers buy additional digital services through subscriptions such as Apple Music and Apple TV, and developers distribute software through the App Store. Apple earns money from hardware sales, subscriptions and digital transactions, selling directly to customers and through retailers and mobile carriers around the world. It was founded in 1976 and has its headquarters in Cupertino, California.
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