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Electronic Arts

Global publisher of live-service video games

Associate Game Designer

Product & Experience DesignUpdated on Nov 13
Full-timeOrlando, FL, USANo salary listedIn-person

About the Job

Requirements

  • A Bachelor's degree in Game Design or equivalent experience is required.
  • At least 2 years of industry experience specifically in game design or quality assurance is required.
  • Knowledge of the NFL or college football, including its players and teams, is required.
  • Experience creating and implementing game concepts using different tools is required.
  • Knowledge of and enthusiasm for sports gaming are required.
  • Experience troubleshooting problems and discovering solutions individually or with a team is required.
  • Experience with live-service mechanics, theories, and implementation is required.

Responsibilities

  • Support the game vision set by the Creative Director and Product Owner.
  • Maintain all design aspects of a game-as-a-service throughout the project life cycle.
  • Create engaging designs and prototypes while maintaining EA SPORTS' quality standard.
  • Balance the game with consideration for fun gameplay, player acquisition, monetization, and engagement.
  • Retain the original intellectual property's core brand values and game experience in the service.
  • Inspire the game team through progressive, creative design.
  • Provide and receive critique constructively, with suggestions and solutions for improvement.
  • Remain current on industry trends, including new game genres, game-design methods, and platforms.

About the Company

Electronic Arts

Global publisher of live-service video games

Electronic Arts (EA) publishes and distributes video games across consoles, PCs, and mobile devices. It creates games and extends their life with live services, such as downloadable content (DLC), in-game purchases, and subscriptions, to keep players engaged over time. Its products are sold as digital downloads and physical copies, with additional value through ongoing content and a subscription plan called EA Play that grants access to a library of games and perks. Compared with competitors, EA blends a broad lineup of genres and platforms with a steady revenue model based on live services and memberships, rather than relying only on initial game launches. Its goal is to inspire the world through play while building stable, recurring income by maintaining active player communities and expanding engagement across geographies.

Company size
10,001+
Company stage
IPO
Headquarters
Redwood City, CA
Founded
1991

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