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Roblox

Runs a platform where users build and play games

Senior Technical Artist

Software EngineeringConfirmed live in the last 24 hours
Full-timeSan Mateo, CA, USA

About the Job

Requirements

  • A bachelor's degree or proven experience in a related computer graphics field or computer science.
  • At least 7 years of experience in the game industry, including work on titles across multiple platforms; mobile experience is a plus.
  • Strong understanding of real-time engines and digital content creation tools.
  • Strong communication and collaboration skills.
  • Ability to envision extensible and efficient creation systems, tooling implementation, and creator-friendly workflows.
  • Strong understanding of modern real-time engines, digital content creation tools, and generative workflows.

Responsibilities

  • Partner with engineers to participate actively in developing generative AI-native production pipelines implemented in Roblox Studio.
  • Serve as a subject matter expert on tools and technology, bring industry best practices to the 3D art team, and share technical art guidance and perspective with engineering and product teams.
  • Prototype and test improvements to creation tools, including terrain tooling and shader functionality.
  • Test and compare generative tools and workflows, document results, and recommend best practices to the team.
  • Help develop and document generative AI and traditional hybrid workflows, collaborating with production and technology teams to improve efficiency and creative output.
  • Engage with external creators to advise on best practices and identify opportunities to improve workflows.

About the Company

Roblox

Runs a platform where users build and play games

Roblox runs an online platform where people play, chat, and hang out in 3D games built by its users rather than by the company itself. In 2025, Grow a Garden, a game a teenager made on Roblox, set the record for the most people playing one video game at the same time. Creators build games with Roblox Studio, a free design tool, and players join through the free Roblox app on phones, computers, game consoles, and VR headsets. Roblox makes money by selling Robux, a virtual currency players spend on avatar items and in-game extras, and it shares part of that spending with creators, who can exchange their Robux for real money. Roblox was founded in 2004 and is based in San Mateo, California.

Company size
1,001-5,000
Company stage
IPO
Headquarters
San Mateo, CA
Founded
2004

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