Computational Display Engineer
Apple
Computational Display Engineer
Apple
Designs phones, computers and their operating systems
On the Core Display Incubation Team within Visual Experience & Incubation, we build next-generation display features and front-of-screen visualization tools that shape what users see every day. Pushing display technology forward brings tough, exciting challenges across optics, imaging, and sensing, calling for new ideas in signal and image processing, computer vision, graphics rendering, optics design, and machine learning. As Apple's product lineup grows, you'll have the opportunity to take novel display concepts from early prototype all the way into the Apple ecosystem.
Bachelor's degree in a science or engineering field with 10+ years of experience in imaging, display technology, or computer vision Hands-on experience building imaging setups and developing algorithms from scratch Experience with signal and image processing, optics design, or graphics rendering Working knowledge of optics and display fundamentals
M.S. or Ph.D. in computer vision, display science, optics, computer science, electrical engineering, or a related field, with 5+ years of relevant experience Experience with optical modeling, display calibration, or high-speed/high-fidelity graphic rendering. Clear written and verbal communication skills, especially when explaining complex technical trade-offs to cross-functional partners and leadership Track record of collaborating well across large engineering teams Self-directed and proactive, comfortable taking ownership of ambiguous problems and driving them to completion
We're looking for curious, hands-on scientists and engineers with a strong background in display technology, computer vision, graphics rendering, and optics. In this role, you'll work at the intersection of hardware and software, connecting the physics of light and optical systems to the algorithms that create a great front-of-screen experience.
Design and run data-collection and optical measurement experiments on display and imaging systems Develop computer vision, graphics rendering, optics design, and machine learning algorithms for new display features Model and simulate optical and display systems to guide both hardware and algorithm design Build proof-of-concept demos to test and showcase new ideas Define engineering requirements and calibration specs for upcoming display features
Apple designs and sells consumer electronics, from iPhone smartphones and Mac computers to tablets and wearable devices. Its operating systems manage apps and built-in functions for communication and work, while iCloud stores files and synchronizes data across devices. Customers buy additional digital services through subscriptions such as Apple Music and Apple TV, and developers distribute software through the App Store. Apple earns money from hardware sales, subscriptions and digital transactions, selling directly to customers and through retailers and mobile carriers around the world. It was founded in 1976 and has its headquarters in Cupertino, California.
Explore more opportunities at Apple