D

DreamWorks Animation

Produces animated films and TV series

Manager – Design & Development - Toys & HL, Collectibles

Industrial DesignPosted on Nov 13
Full-timeUniversal City, Los Angeles, CA, USA$90k - $125k /yr

About the Job

Requirements

  • At least 5 years of experience in licensing, manufacturing, consumer products, toy design, collectibles, or a related field.
  • A bachelor's degree in industrial design, Toy Design, Illustration, or a related field is preferred rather than required.
  • A strong portfolio demonstrating commercial product development and trend-forward design.
  • Strong traditional and digital sketching skills, particularly with figures, collectibles, character-driven products, and stylized design trends.
  • A strong understanding of the collectibles market, including established, emerging, and upcoming consumer trends.
  • The ability to identify trends and translate them into relevant product opportunities.
  • Experience developing licensed entertainment products.
  • A strong understanding of product development and manufacturing processes.
  • Proficiency in Adobe Photoshop and Illustrator, with working knowledge of InDesign, Keynote, PowerPoint, Word, and Excel.
  • A strong understanding of 2D composition and 3D form.
  • A professional portfolio should demonstrate product ideation, sketching, creative problem-solving, and design development; collectible or other three-dimensional product design examples are strongly preferred. The portfolio should show the product development lifecycle from concept to shelf, including sketches, trend research, pattern and print development, overlays/redlines, technical design packages (tech packs), sampling iterations, and final produced products. All work must be the candidate's original work and clearly identify their individual design contributions.
  • The position requires working from the office at least four days per week under the current hybrid schedule; the company may change in-office requirements.

Responsibilities

  • Oversee product approvals and provide timely, actionable feedback to licensees through the online product approval process.
  • Coach and mentor individuals and teams to support their growth.
  • Deliver accurate design direction, draw-overs, and overlays aligned with property guidelines and franchise priorities.
  • Serve as a design expert across assigned categories, materials, technologies, and 2D/3D execution.
  • Create mood boards, concept sketches, visual direction, and presentation assets.
  • Research trends, innovation, and consumer insights to inspire product ideas, focusing on collectibles while remaining flexible across categories.
  • Lead creative vision and design direction across assigned product categories.
  • Maintain character, property, and brand integrity throughout development.
  • Communicate with internal teams, external partners, and leadership.
  • Apply knowledge of packaging structure, branding elements, legal requirements, and toy functionality.
  • Provide meeting recaps, next steps, and action items to management and key stakeholders.
  • Learn, experiment with, and improve use of Artificial Intelligence as a creative tool.
  • Apply versatility across design styles and aesthetics in response to changing consumer and market trends.
  • Identify emerging trends, consumer behaviors, new play patterns, technologies, and market opportunities.
  • Translate business and franchise strategies into product concepts and design solutions.
  • Monitor trends and innovation across collectibles, toys, and adjacent product categories.
  • Assess the competitive landscape, target consumer, and evolving collector mindset.
  • Build design-strategy presentations for internal and leadership reviews.
  • Plan, develop, and execute visual line plans that communicate cohesive product strategies and storytelling.
  • Present concepts, product strategies, and design recommendations to leadership.
  • Balance nostalgia, fandom, current trends, and future-facing innovation to create products for established and emerging collectors.
  • Apply knowledge of the licensed entertainment and consumer products landscape.
  • Maintain brand consistency across licensed characters, storytelling, products, assets, and toolkits.
  • Guide product development from show to shelf, translating Universal intellectual property into consumer products.
  • Direct external partners and licensees toward creative solutions that authentically represent Universal properties.
  • Review product submissions and provide design feedback throughout development.
  • Balance partner creativity with franchise authenticity while maintaining Universal's quality standards.
  • Lead creative discussions, product reviews, kickoff meetings, and approval conversations.
  • Maintain consistent communication with licensees throughout development.
  • Collaborate with Category, Franchise, Legal, Retail, and other cross-functional teams.
  • Build relationships with internal and external partners to drive alignment and successful product execution.
  • Advocate for strong design solutions while working toward shared creative and business goals.
  • Present creative concepts, product designs, and strategic recommendations to executive leadership, explaining their support for franchise objectives, licensing opportunities, partner needs, and broader business goals.
  • Perform other related duties assigned to support the team.
  • Travel as required.

Desired Qualifications

  • A bachelor's degree in industrial design, Toy Design, Illustration, or a related field is preferred.
  • The candidate should demonstrate openness to giving and receiving constructive feedback, continuous improvement, and adapting approaches to evolving business needs.
  • A proactive, solutions-oriented approach and the ability to drive projects forward are desired.
  • Strong communication, presentation, and creative-direction skills are desired.
  • Being highly organized, detail-oriented, and adaptable in a fast-paced development environment is desired.
  • Confidence advocating for design recommendations while collaborating toward shared solutions is desired.
  • Comfort experimenting with emerging creative technologies, including AI-assisted ideation and visualization, is desired.
  • A professional portfolio with examples of collectible or other three-dimensional product design is strongly preferred.

About the Company

DreamWorks Animation

Produces animated films and TV series

DreamWorks Animation produces animated films and television shows for family and children audiences, creating stories and characters that appeal to multiple generations. Its products are brought to life through a full animation pipeline, including in-house technology like the Moonray rendering platform, and a studio ecosystem that supports development from concept to release. Work combines artistry and engineering to deliver feature films, TV series, and related experiences, with revenue coming from box office, licensing, merchandise, and partnerships with streaming services. The company differentiates itself with its proprietary animation technology, a large creative talent pool at its Glendale campus, and a track record of popular franchises such as How to Train Your Dragon, along with award-winning storytelling. Its goal is to produce high-quality, engaging animated content and advance animation technology while expanding its franchises across theaters, TV, and digital platforms.

Company size
1,001-5,000
Company stage
Acquired
Total funding
$15M
Headquarters
Glendale, CA
Founded
1994

Recently Posted Jobs

Explore more opportunities at DreamWorks Animation

See more jobs