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DreamWorks Animation

Produces animated films and TV series

Lead Animator - Gameplay

Animation & VFXPosted on Nov 5
Full-timeMontreal, QC, CanadaNo salary listed

About the Job

Requirements

  • At least 7 years of experience as a 3D character animator in video game development, including work on at least two AAA games.
  • Strong communication and leadership skills, the ability to work in cross-disciplinary teams, and experience leading others.
  • Expert knowledge of industry-standard animation tools such as MotionBuilder or Maya.
  • A strong understanding of gameplay systems and in-game engine workflows.
  • Strong keyframe and motion-capture animation skills, with an understanding of human motion, body mechanics, biped locomotion, and animation principles.
  • Must be legally authorized to work in Canada.
  • Must be willing to work in the Montréal office at least four days per week.

Responsibilities

  • Supervise and guide the animation team in creating and implementing polished, expressive, gameplay-ready animations for real-time gameplay systems, NPCs, and player characters.
  • Manage the creation and delivery of animation and ensure production goals are met and production runs smoothly and efficiently according to production needs.
  • Provide clear direction, constructive feedback, and mentorship, and support animators' career development throughout production.
  • Provide artistic and technical leadership to ensure animation quality, style, and performance meet AAA production standards.
  • Help design, construct, document, and maintain animation pipeline procedures to deliver competitive assets.
  • Coordinate and update the production team on assignments for the animation team.
  • Communicate and collaborate with other leads and disciplines to resolve production blockers.
  • Create, document, and communicate guidelines, directories, procedures, style guides, best-practice documents, and team communication channels.
  • Create gameplay animation content as required using motion-capture data, keyframe animation, and facial animation, and establish a quality standard for other animators.
  • Travel for business as needed.

Desired Qualifications

  • Experience with Unreal Engine 5.
  • Having shipped at least one major title as a senior or lead animator.
  • Experience creating scripted events and cutscenes.
  • Experience developing first-person and third-person gameplay systems and understanding 3C concepts (character, controls, and camera).
  • Understanding animation-graph techniques and workflows.
  • Experience with locomotion, interaction, conversation, and traversal systems.
  • Understanding camera animation and creating a cinematic experience.
  • Experience creating creature, animal, and combat animations.

About the Company

DreamWorks Animation

Produces animated films and TV series

DreamWorks Animation produces animated films and television shows for family and children audiences, creating stories and characters that appeal to multiple generations. Its products are brought to life through a full animation pipeline, including in-house technology like the Moonray rendering platform, and a studio ecosystem that supports development from concept to release. Work combines artistry and engineering to deliver feature films, TV series, and related experiences, with revenue coming from box office, licensing, merchandise, and partnerships with streaming services. The company differentiates itself with its proprietary animation technology, a large creative talent pool at its Glendale campus, and a track record of popular franchises such as How to Train Your Dragon, along with award-winning storytelling. Its goal is to produce high-quality, engaging animated content and advance animation technology while expanding its franchises across theaters, TV, and digital platforms.

Company size
1,001-5,000
Company stage
Acquired
Total funding
$15M
Headquarters
Glendale, CA
Founded
1994

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