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Behaviour Interactive

Independent game developer and publisher

Programming Technical Lead

Game EngineeringConfirmed live in the last 24 hours
Full-timeMontreal, QC, CanadaNo salary listedHybrid

About the Job

Requirements

  • A minimum of 3 years of experience as a technical lead on a game production, including at least one shipped title in that role.
  • A proven track record of leading lasting technical change, earning programmers' and technical leads' trust, rallying teams around improvements, and communicating clearly with people at every production level.
  • A generalist profile with strong experience in tools, pipelines, and build systems; experience in gameplay, backend, and other areas is desirable.
  • Strong experience with Unity and C#.
  • A keen interest in the evolution of software development and experimenting with new tools and approaches.

Responsibilities

  • Identify factors that slow programming teams or harm the quality and stability of their work, and address them hands-on by building or improving tools and pipelines, automating repetitive work, developing functionality, debugging, and resolving difficult bugs.
  • Work with the production's technical director, lead programmer, and other technical leads to identify high-impact efforts and ensure improvements support the production roadmap.
  • Mentor programmers and share software development best practices through technical talks, workshops, pair programming, and day-to-day collaboration.
  • Collaborate with artists, designers, producers, and other game-production disciplines to improve workflows involving programming, including content pipelines and editor tools.
  • Keep the central team informed of progress and share lessons learned from each production so future productions can benefit.

Desired Qualifications

  • Experience with Unreal Engine and C++.
  • Experience programming online multiplayer games.

About the Company

Behaviour Interactive

Independent game developer and publisher

Behaviour Interactive is a large independent video game developer and publisher with studios in Montreal, Toronto, Seattle, the United Kingdom, and the Netherlands. It creates, publishes, and collaborates on games for consoles, PCs, and mobile devices. Its most famous title is Dead by Daylight, a multiplayer horror game that has attracted over 60 million players. The company earns money by selling games, offering subscriptions for ongoing content and updates, and engaging in co-development projects with other gaming partners. Unlike many studios that only develop in-house projects, Behaviour combines original game development with partnerships to build and maintain live-service titles. It also emphasizes community engagement through events and game jams. The goal is to grow as a leading independent developer and publisher, expand successful live-service games, and diversify revenue through multi-platform releases and collaborative projects.

Company size
1,001-5,000
Company stage
Early VC
Total funding
Not listed
Headquarters
Santiago, Chile
Founded
1992

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