Graphics FE Integration Engineer
Apple
Graphics FE Integration Engineer
Apple
Designs phones, computers and their operating systems
Do you intrinsically see the importance in every detail? As part of our Silicon Technologies group, you’ll help design and manufacture our next-generation, high-performance, power-efficient GPU! You’ll ensure Apple products and services can seamlessly and expertly handle the tasks that make them beloved by millions. Joining this group means you’ll be crafting and building the technology that fuels Apple’s devices. Together, we enable our customers to do all the things they love with their devices. As a member of GPU FE Design integration team, you will create GPU RTL by integrating various IPs following architectural parameters, physical constraints, DFT logic and power intent.
BS required. Experience with Verilog/System Verilog.
Experience with logic design principles. Experience with RTL analysis using Invio or other tools. Knowledge of synthesis, PNR and STA tools and flows. Familiarity with GPU/CPU/SIMD Architecture and micro-architecture. Ability to work well in a team and be productive under aggressive schedules Relevant coursework in computer architecture, digital logic design and VLSI design. Proficiency in programming techniques and scripting languages (Perl/Ruby/Python).
As a GPU Design Integration Engineer, you will be responsible for: - RTL integration, partitioning, design analysis and qualification. - Run logic equivalence checking between designs. - Ensure implementation readiness with RTL lint and custom checks. - Automate front-end design integration process. - Understand specifications for design units. - Collaborate with cross functional teams.
Apple designs and sells consumer electronics, from iPhone smartphones and Mac computers to tablets and wearable devices. Its operating systems manage apps and built-in functions for communication and work, while iCloud stores files and synchronizes data across devices. Customers buy additional digital services through subscriptions such as Apple Music and Apple TV, and developers distribute software through the App Store. Apple earns money from hardware sales, subscriptions and digital transactions, selling directly to customers and through retailers and mobile carriers around the world. It was founded in 1976 and has its headquarters in Cupertino, California.
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